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[Request] Change Some Values

Y-value for platforms?

  • 26

    Votes: 0 0.0%
  • 35

    Votes: 0 0.0%
  • Other

    Votes: 0 0.0%

  • Total voters
    0

SmashBroski

Smash Ace
Joined
Nov 11, 2013
Messages
526
Location
New Jersey
NNID
BookerDewott
3DS FC
1907-9072-8026
I was wondering if anyone could make these quick changes in BrawlBox. Whenever I try to make them, I save, get an error that says:

"Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

Object reference not set to an instance of an object."

Which, leads to a crash when in Project M if the stage is put into place.

I was wondering if someone could go into this stage and make these changes for all three versions: edit AshibaA's bones to (-55,26,0) & Ashiba's B's (under ModelData[0]) bones to (55,26,0) and Player0E,0N,1E,1N spawns as the same values (-55,26,0, for 0E & 0N) and (55,26,0 for 1E & 1N) respectively under ModelData[100], stgPosition, Bones.

If possible, I would like another copy of those three stages with these changes instead: The y-values for the platforms made to 35 and Player0E,0N spawns changed to (-50,0,0) and Player1E,1N spawns changed to (50,0,0).

If anyone can make these changes or fix my probelm with BrawlBox, I'd gladly appreciate it. I was using 0.69b if that's worth mentioning.
 

Sandfall

Stage Designer
Joined
Mar 10, 2014
Messages
515
I was wondering if anyone could make these quick changes in BrawlBox. Whenever I try to make them, I save, get an error that says:

"Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

Object reference not set to an instance of an object."

Which, leads to a crash when in Project M if the stage is put into place.
In newer versions of BrawlBox, this error happens whenever you try to edit anything in modeldata[100]. I don't know why it happens, but it hasn't been fixed in 0.71 (0.73 might work, but I haven't tested it). If you want to edit the stagePosition bones, you have to use an older version. I use 0.67b for those edits, so you shouldn't have any problems with that one. You should be able to edit pretty much any bone outside of modeldata[100] with the most recent version of BrawlBox.
 
Last edited:

SmashBroski

Smash Ace
Joined
Nov 11, 2013
Messages
526
Location
New Jersey
NNID
BookerDewott
3DS FC
1907-9072-8026
In newer versions of BrawlBox, this error happens whenever you try to edit anything in modeldata[100]. I don't know why it happens, but it hasn't been fixed in 0.71 (0.73 might work, but I haven't tested it). If you want to edit the stagePosition bones, you have to use an older version. I use 0.67b for those edits, so you shouldn't have any problems with that one. You should be able to edit pretty much any bone outside of modeldata[100] with the most recent version of BrawlBox.
Thanks!

That was the exact thing I needed. Made the changes in .67b and everything's working the way I want it.
 
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