Mobile Sucks, I cannot type fast enough...
I mean I want to keep the level the same and learn how to do it myself. I was thinking if it would be possible to make the background the same sky with clouds but remove all the background textures and make it static in hopes of reducing lag.
You can try something else first... I'll give you this tutorial made by a PMBR member named Eternal Yoshi.
Save a Backup of the stage.
[quote author=Eternal Yoshi link=topic=65007.msg1206779#msg1206779 date=1388087499]
For stages, there's a more efficient method.
Let's use my VR stage.
We can simply go to the mdl0 directly and open up the Object section. Then CTRL + P or Right Click > Optimize to bring this up.
Then press OK. Repeat for all the objects. Keep in mind that the facepoint count doesn't update until you save and close.
This optimizer doesn't affect node count. Stages don't really have a lot of node counts so they aren't really an issue.
[/quote]
Do that, and you'll have a less laggy Stage. Hopefully.