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Remapping the X button

Y-L

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X is the only real useless button (for me) as it is a redundant and less accessible version of Y. So what do you guys remap it to if at all?
The way I see it the practical applications are:

-Grab, no need to move finger to Z
-Shield, powershielding, WDing I guess
-Special, it's good for djc pkf with Lucas
-Taunt, footstooling, taunt cancels (most important)

Discuss thoughts.
 
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9bit

BRoomer
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I set mine to grab when Brawl first came out. Haven't looked back since, I love it.

This freed up my Z button for a less-used thing, so I set that to Up-Taunt / Footstool.
 

CORY

wut
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in melee, i used y for jump, x for shorthop, so i had different muscle memory for each one. this kind of bleeds over to pm, still : /

for a while, i was trying to set it to y for footstool, but i haven't seriously practiced in so long (i pretty much just show up to tourneys and go from there ><) that i don't want to risk screwing stuff up thanks to that muscle memory. but footstool on the extra jump button seems the most intuitive to me, since it's pretty much a jump.
 

Tryst

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I use it for uptaunt for whenever I am falcon to use the Knee and say "YEZSH!" and footstooling for all other characters
 

ECHOnce

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I feel like this is partially dependent on whether you hold the controller Y-claw style or not.

If you don't, and use your thumb to press Y for jump, then I wouldn't suggest remapping X with grab or shield, because it'd make JC grabs and wavedashing way harder since you'd be going from using one finger per button to commit the grabs/wavedashes (thumb and pointer finger to press Y>Z or Y>L/R) to just one finger having to press two buttons. (Only thumb would press Y>X to commit the JC grab or wavedash)

However, if you do play with Y-claw, disregard the above because it'd be the inverse for you; it'd be just as easy to access the JC grab/Wavedash with two fingers than in any default settings, except with the added bonus of (1) freeing up the Z button for possible DACUS/other reasons (if X remap = Grab) or (2) helping to perfect/better your reaction with using perfect shield (if X-remap = Shield) think I've heard somewhere that remapping unused X/Y buttons for that purpose is fairly common, actually, since it's easier/simpler to press it faster than the shoulder L/R buttons.
 
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Smash John

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i'm with cory in that muscle memory keeps me from really changing it much. i use x to jump and shorthop, but since i keep tap-jump off, i claw for y to jump cancel stuff when my thumb can't get to x. but like everyone else has said, footstool really makes the most sense. everything but taunt is really easily accessible from where it's at already
 

Phaiyte

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I think the majority of people use x to jump. I have Y set to shield and R set to attack for DACUS and jc usmash.

I can feel people on the muscle memory issue. I have a control scheme just for Fox, Falco, Wolf, and Lucas that has A and B switched. This makes it to where I can do things like waveshine without even really moving my thumb, and I make really good use of the Y shield here. I SDd /A LOT/ at first by doing weird **** like Fox/Falco Fair when I meant to sideB or something like that. But after a little practice, I can now switch between them and any other character and the appropriate specific control scheme flawlessly.
 
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9bit

BRoomer
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If you don't, and use your thumb to press Y for jump, then I wouldn't suggest remapping X with grab or shield, because it'd make JC grabs and wavedashing way harder since you'd be going from using one finger per button to commit the grabs/wavedashes (thumb and pointer finger to press Y>Z or Y>L/R) to just one finger having to press two buttons. (Only thumb would press Y>X to commit the JC grab or wavedash)
I've always JC grab'd with up on the control stick. I suppose it wouldn't work if you turned Tab Jump off.

And I don't understand how this affects wavedashing really. I wavedash with Y and R. 2 different fingers. Setting X to grab doesn't change that at all.
 

ECHOnce

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I've always JC grab'd with up on the control stick. I suppose it wouldn't work if you turned Tab Jump off.

And I don't understand how this affects wavedashing really. I wavedash with Y and R. 2 different fingers. Setting X to grab doesn't change that at all.
I've never heard of JC grabbing using the tap jump but I guess that works; just figured the input was easier on one hand.

And I do the same thing to Wavedash, just with X. Isn't the X/Y > L/R method the most common..? I was saying that wavedashing with Y > X (using the option OP gave of setting X to shield) would probably be hard since you'd only be using you're thumb, at least if you're not using Y-claw. (And even with Y-claw, oNITESkye's input seems to support not remapping X to shield)
 

9bit

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I've never heard of JC grabbing using the tap jump but I guess that works; just figured the input was easier on one hand.

And I do the same thing to Wavedash, just with X. Isn't the X/Y > L/R method the most common..? I was saying that wavedashing with Y > X (using the option OP gave of setting X to shield) would probably be hard since you'd only be using you're thumb, at least if you're not using Y-claw. (And even with Y-claw, oNITESkye's input seems to support not remapping X to shield)
Ohh, I see. I didn't notice he mentioned wavedashing.

And truthfully this makes me wonder what the most common method for JC grab is. I always assumed it was using the control stick (since I believe you can't turn tap jump off in Melee, most people just did it that way) but using X/Y plus Z is probably pretty common.
 

Mansta

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I use :GCX: to jump, and :GCY: for shield/air-dodge.
 

Y-L

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Ohh, I see. I didn't notice he mentioned wavedashing.

And truthfully this makes me wonder what the most common method for JC grab is. I always assumed it was using the control stick (since I believe you can't turn tap jump off in Melee, most people just did it that way) but using X/Y plus Z is probably pretty common.
I always thought y + z was most common for jc grab.
 

PMS | Tink-er

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I generally use y+z for jc grab and x for wavedash, but I'm actually primarily stick jumper. Haven't settled on which button to use for djc for my Lucas yet, though. I can't really imagine remapping x, seeing how I use it, but I do have the otherwise unused L trigger mapped to up taunt should I ever figure out how to work footstooling into my game, so that's what I suggest.
 

CeLL

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I use :GCX: to SFFL and :GCY: to jump out of shine (waveshine, multishine, .etc.) as Fox. Same with Falco. With Marth I almost exclusively use :GCX:. As Mewtwo I use :GCRT: for all jumping purposes, though, and have yet to find a good use for :GCX: and :GCY:. I think I'm going to try setting :GCX: to shield to make powershielding simpler. Haven't found something for :GCY: with him at all.
 

Scuba Steve

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Just started using X for powershielding. Had it for footstooling for a while, but never really used it. Having shield on a button makes powershielding stupid easy. I get like 10 times as many powershields than I normally would have now.
 

NickRiddle

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Extra jump as shield is amazing.
Having it as footstool is amazing if your character has easy footstool setups.
Everything else seems silly.
 

-_Face_-

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I have X set to grab, I've had it that way since I started playing smash with Brawl. I tried to get into melee but the muscle memory is just too strong. I've thought about segregating my character choices thinking it might get my mind into "Melee mode" for some characters and "PM mode" for others and forcing myself to not intermingle between the games.
 

Phan7om

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I would say the majority use Y to jump, thats why i hear a lot of PM players say they map X to foostool. As for me, I use tap jump for just about everything... then again I am the 1% of smash.
 
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Brim

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I just remap it to the grab button, and strangely enough my L button is only for foot stooling - I literally don't use it for anything else.
 

Soft Serve

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I set x to footstool and R to attack for footstool set ups and easy DACUS's.

Muscle memory is a serious problem though, I finial broke my habit of jumping with x for every non-fox character. I do fox things with x because the movement from b to x is one nice flick of the controller, doing near frame perfect jumps out of shine feels like I'm just plinking.

Although If I'm fighting a falco I forgo my tags because I NEEDD the easy powershields (I have no spring in R).

I would suggest just setting x to footstool, footstools are broken.
 
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