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Really quick question

xyouxarexuglyx2

Smash Lord
Joined
Nov 26, 2006
Messages
1,086
Location
Phoenix, AZ
Is shining in the air supposed to be a bad thing? Like, jumping into your opponent and shining?

A bunch of people give me **** about it and fail to convince my why it's supposed to be bad.
 

Salaad

Smash Ace
Joined
Jun 25, 2007
Messages
936
Location
Irvine, CA
This should be in Shiz's thread but...

I don't use it and I don't think it's usefull. What are you going to do to follow up? You can't reach them for a Dair/Bair so it's not really that usefull IMO.
 

Vro

Smash Lord
Joined
Jul 3, 2007
Messages
1,661
Location
Chicago
What does that lead to? If a move isn't used to either A) lead to another attack, B) deal damage safely, C) knock your opponent off the stage, why are you using it?
 

Junpappy

Smash Lord
Joined
Sep 18, 2006
Messages
1,439
Location
aZ
The usefulness depends on how many jumps you have left. If you still have a jump after performing the shine, you can follow up with an aerial if you space it right and they don't SDI out of range. If you're using a shine after using your second jump, it's really only useful on stages with low ceilings and they're up in the air.
 

South_Paw

Smash Ace
Joined
Oct 2, 2005
Messages
702
Location
Phoenix, AZ
Using your shine in the air can be useful and effective if done correctly and in the right situation.

1. If you have just approached with a lazer or aerial (or even a shine) and then you shine on the ground, some players prepare to act after your first shine, so if you shine, then short hop and shine again very quickly, a lot of players will be thrown off-guard by this and will get hit by the second shine, which can lead to combos.

2. If they're under a platform you can do the above mentioned tactic, or just short hop and shine, then jump and waveland on the platform. A lot of times, you will be able to just fall through the platform with an aerial, and a lot of times it will hit.

3. Against players that will often wait for you to land (mostly players that depend on grabbing you when you land, mostly peach, marth, and fox's) say you full jump and then right before you hit the ground, shine and second jump, a lot of times they will (if they've been grabbing you when you land) go in for the grab anyways, as they've developed the habit of being able to against you or others, so you'll be able to fast fall with a d-air or whatever you want and they probably won't have enough time to shield.
 

Driz

Smash Apprentice
Joined
Mar 22, 2007
Messages
157
Ok one thing people failed to mention is if your fast enouhg you can get a bair off before they can DI, Jump>Shine>Jump>Bair if you get the jump out of the shine fast enougha ndthe bair within the next few frames they cant DI, good way to kill someone whos above you and has moderate damage but can't be killed witha nair dair or uair, if this doesnt make sense I can esplain in more detail but I assume its simple enough to understand
 

captainlukey

Smash Ace
Joined
Feb 13, 2007
Messages
603
Ok one thing people failed to mention is if your fast enouhg you can get a bair off before they can DI, Jump>Shine>Jump>Bair if you get the jump out of the shine fast enougha ndthe bair within the next few frames they cant DI, good way to kill someone whos above you and has moderate damage but can't be killed witha nair dair or uair, if this doesnt make sense I can esplain in more detail but I assume its simple enough to understand
lol
u got pretty serious man....
youve changed
 

rice

Smash Journeyman
Joined
May 9, 2006
Messages
495
Location
Valparaiso, Florida
what driz said is sorta correct, they can smash DI out of the shine, but if you do it fast enough, the b-air will usually connect cause of how much range it has. Attacks like u-air and d-air are relatively hard to connect with if they smash di (in the right direction lol).
 
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