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Rate my team (Shoddy Battle)

Chiko_

Smash Apprentice
Joined
Jul 14, 2007
Messages
161
Location
Noreg
I really hate breeding and training stuff, so I usually play at Shoddy insted. Even though this is my Shoddy team, I might train it on Pokémon Diamond one day.

Well, back to my team. I haven't really lost yet, but I'd fix it as fast as I see any weaknesses. So really, I haven't tried this out yet. x) In theory it would work great, though.

Heatran - Flash Fire
Modest - 20 HP / 252 SpAtk / 236 Speed
- Flamethrower
- Hidden Power Ice
- Earth Power
- Explosion
@Choice Scarf

My starter, obviously.
With Scarf, the speed hits 373, which is enough to outspeed any 120 speeders. Dragon Pulse really doesn't got the power to OHKO Salamence or Garchomp, that's why I use Hidden Power Ice. Sadly, this pokémon is almost impossible to get ingame, so if I'd train this team, I must probably use Dragon Pulse.

As a starter, it does great, since it beat some of the most usual starters. Lategame, it pwns everything.

Tentacruel - Liquid Ooze
Calm - 204 HP/ 96 SpAtk / 172 SpDef / 36 Speed
- Surf
- Sludge Bomb
- Toxic Spikes
- Rapid Spin
@Leftovers

Actually a pretty cool pokémon and a great Rapid Spinner!
Really, neutral damage from Stealth Rock is ok, no reliable recoverymove, BUT poison-typing, which means he absorbs Toxic Spikes, which is a *****. And if that wasn't enough, he can lay Toxic Spikes himself, which is my team strategy. Stalling is cool, and there isn't that many good pokémons who can absorb the Toxic Spikes. Toxicroak is the only poison pokémon I've seen, which can absorb the Toxic spikes. And really, most rapid spinners dies if they get poisoned.

Also, he'd take sp.hits pretty well, even Thunderbolts which isn't STABed or anything with Specs. Tried Mirror Coat, but Starmie didn't like to stay and take Sludge Bombs, which also helps me stalling.

Blissey - Natural Cure
Bold - 252 Def / 36 SpDef / 220 Speed
- Protect
- Wish
- Stoss
- Ice Beam
@Leftovers

Bliss is pretty boring, but she is really important. Wishsupport is great, and Protect helps out too, since my team build on Toxic Spikes.

The EV spread is fun. Lots of speed, outspeeding things such as Milotic, CB Gross and other pokémons with less then 201 Speed, and it would be great with Toxic. Sadly, I wouldn't be able to hurt Steels at all if I removed Stoss, and Gengar and pokémons such as Salamence and Garchomp could switch inn pretty freely, and build them self up. Stoss and Ice Beam is good enough, though.

Magnezone - Magnet Pull
Modest - 164 HP / 252 SpAtk / 92 Speed
- Thunderbolt
- Hidden Power Ice
- Substitute
- Magnet Rise
@Leftovers

Steel pokémons is some *****es, and Maggy got some great resistances. Enough speed to outspeed standard CB-Gross and Skarmory.

Bronzong dies, thanks to Magnet Rise. And after that, it will be **** hard to take down. Bliss without Stoss will PP kill itself.

Swampert - Torrent
Impish - 252 HP / 4 Atk / 252 Def
- Avalanche
- Earthquake
- Rest
- Sleep Talk
@Leftovers

Rock resist, which my team needed. Avalanche + Earthquake cover alot!

Gliscor - Sand Veil
Impish - 252 HP / 4 Atk / 252 Def
- Stealth Rock
- Earthquake
- Roost
- Ice Fang
@Leftovers

Really, Toxic Spikes trigger Heracross Guts, who would sweep my team. Gliscor is the best Heracross-counter ingame, and I need it. ._. Ice Fang is pretty crappy way to kill it though, but luckily Roost makes up for that.


I didn't have room for any antispinners, nor any other physical attackers. I used Heracross over Salamence for a while, and it didn't work to good. I also used Breloom over Heracross, which actually worked pretty well. But I didn't get to use Spore to much, so I wrecked it for Heracross, which was even worse.

Well, rate my team..
 

Katsu

Smash Rookie
Joined
Oct 22, 2007
Messages
8
No Rock resist means that CB Tyranitar can and will OHKO/2HKO everything on this team.
It does 50% minimum to Gliscor, which isn't a good thing.

Other than that, the team looks overall solid.
 

Chiko_

Smash Apprentice
Joined
Jul 14, 2007
Messages
161
Location
Noreg
Oh, true.

Update: Cresselia and Salamence got replaced, for Magnezone and Swampert.
 

Katsu

Smash Rookie
Joined
Oct 22, 2007
Messages
8
If your heatran only has 20hp, he's going to be in a lot of trouble :laugh:
Heatran is scarfed meaning it hits 373 Spd and won't be taking many initial hits, and with it's ludicrous amount of resistances, it can switch in easily. It outspeeds all common leads except Weavile and Porygon-Z, and it's naturally bulky enough to take hits from them. For example, Heatran takes 37% - 44% from CScarf Porygon-Z's HP [Fight], and 68% - 80% from CB Weavile's Brick Break, who in turn gets utterly crushed by Flamethrower.
 

IC3R

Smash Lord
Joined
Aug 27, 2007
Messages
1,623
Location
Fayetteville, GA
I predict rapage by Earthquake...The only things that won't be KO'ed with one hit are Blissey (because of its MASSIVE Hit Point count), Gliscor (because it's Flying type), and possibly Zone if it just happens to be faster than an EQ user to pull off a Magnet Rise, in which it'll get ***** by a Fire or Fighting attack. Anything bulky enough that has Earthquake and a strong Fighting move can easily tear this team apart...
----------------
Empoleon can lol at most of your team with a good moveset. I doubt Tran's Earth Power will be enough to OHKO Empo, so it can just retaliate with Earthquake or HP Ground, which will do massive damage. Magnezone can survive if it's faster, but be wary, because T-Bolt probably won't OHKO it; it's safer to Magnet Rise first. Ice Beam against Gliscor = owned. Tentacruel can just forget about staying in against Empo, its attacks won't do squat. Swampert gets ***** by Grass Knot. Blissey is the only Poke that Empo can't easily take down, unless it's the SD Variant, which is a total gimmick...This is all from experience, my friend. :evil:

This was just one example of Single-Poke-Rapage. There are tons of things more dangerous than Empoleon...so watch your back.
----------------
Also, be a bit more creative with your items. There's a lot more to Pokemon than putting Leftovers on everything:

Heatran - EDIT: Sorry, missed the Scarf~~
Tentacruel - Black Sludge is the Leftovers for Poison types, and it's pretty cool-sounding~~
Blissey - ALWAYS gets Leftovers. It's a rule, or something~~
Magnezone - Whatever the Berry that's reduces SE Ground damage (Shuca, I believe), use that so you can pull of a Magnet Rise~~
Swampert - I suggest a Life Orb, you're going to be Resting off damage anyway~~
Gliscor - This guy will die to Ice from just about anything without if it's not holding a Yache Berry~~
----------------
As for movesets:

Heatran - Fine~~
Tentacruel - I suggest tossing Sludge Bomb for something more useful, like Ice Beam or a Hidden Power. Knock Off is a no-no if you have Rapid Spin. It's only a matter of time before Colin implements an Illegal Moveset Detection program~~
Blissey - WishSupport's okay~~
Magnezone - I'd use either Sub or MRise, not both. Replace one for another offensive move like Night Slash or Flash Cannon. Your choice~~
Swampert - Good coverage. RestTalking looks fun~~
Gliscor - Eh...fine, I guess...~~
----------------
The EV spreads look a bit funky to me. But that's just me...
----------------
Have fun on Shoddy...



@ GregUnit: I like the sig...
 

Chiko_

Smash Apprentice
Joined
Jul 14, 2007
Messages
161
Location
Noreg
I predict rapage by Earthquake...The only things that won't be KO'ed with one hit are Blissey (because of its MASSIVE Hit Point count), Gliscor (because it's Flying type), and possibly Zone if it just happens to be faster than an EQ user to pull off a Magnet Rise, in which it'll get ***** by a Fire or Fighting attack. Anything bulky enough that has Earthquake and a strong Fighting move can easily tear this team apart...
Not really. Gliscor is there to counter such physical attacks and Swampert is way bulky enough to take physical hits.
Empoleon can lol at most of your team with a good moveset. I doubt Tran's Earth Power will be enough to OHKO Empo, so it can just retaliate with Earthquake or HP Ground, which will do massive damage. Magnezone can survive if it's faster, but be wary, because T-Bolt probably won't OHKO it; it's safer to Magnet Rise first. Ice Beam against Gliscor = owned. Tentacruel can just forget about staying in against Empo, its attacks won't do squat. Swampert gets ***** by Grass Knot. Blissey is the only Poke that Empo can't easily take down, unless it's the SD Variant, which is a total gimmick...This is all from experience, my friend.
.. and this is why I have Blissey on my team. HP-Ground isn't seen on Empoleon, and Magnezone outspeeds the most variants. And Tentacruel get some free setup against it.
Also, be a bit more creative with your items. There's a lot more to Pokemon than putting Leftovers on everything:
Creative doesn't mean better. And I prefer better. If I didn't, this team would be UU.
Heatran - Leftovers is fine, Shell Bell if you're doing tons of damage like you say you are [More damage = More HP Restoration]~~
It got Scarf, and that's for a reason.
Tentacruel - Black Sludge is the Leftovers for Poison types, and it's pretty cool-sounding~~
Leftovers sounds better, anyways. (:
Blissey - ALWAYS gets Leftovers. It's a rule, or something~~
Darn, and I was just about to use Life Orb. D=
Magnezone - Whatever the Berry that's reduces SE Ground damage (Shuca, I believe), use that so you can pull of a Magnet Rise~~
I like to recover damage behind the substitute, and it's better for longer battles.
Swampert - I suggest a Life Orb, you're going to be Resting off damage anyway~~
I prefer to let it take hits, insted of killing itself.
Gliscor - This guy will die to Ice from just about anything without if it's not holding a Yache Berry~~
Like I wouldn't switch against anyone with Ice Beam (or Blizzard), unless I predict something else.
Tentacruel - I suggest tossing Sludge Bomb for something more useful, like Ice Beam or a Hidden Power. Knock Off is a no-no if you have Rapid Spin. It's only a matter of time before Colin implements an Illegal Moveset Detection program~~
Sludge Bomb is useful. It hits most things pretty hard. It isn't powerful enough to use any Hidden Powers that well.
Magnezone - Use either Sub or MRise, not both. Replace one for another offensive move like Night Slash or Flash Cannon. Your choice~~
Sub+Magnet Rise is cool, protecting me from Hypnosis and EQ from Bronzong. Only that is a good enough reason for me, but it really is useful.
The EV spreads look a bit funky to me. But that's just me...
Eh, how?

But:

This was just one example of Single-Poke-Rapage. There are tons of things more dangerous than Empoleon...so watch your back.
You could tell me some, because I haven't seen any major threats yet.
 

IC3R

Smash Lord
Joined
Aug 27, 2007
Messages
1,623
Location
Fayetteville, GA
Not really. Gliscor is there to counter such physical attacks and Swampert is way bulky enough to take physical hits.

Well, just be sure not to accidently switch into painful attacks. Expect anything from certain Pokes...Ah, yes. I forgot to mention an Ice move...

.. and this is why I have Blissey on my team. HP-Ground isn't seen on Empoleon, and Magnezone outspeeds the most variants. And Tentacruel get some free setup against it.

Well, you obviously haven't seen my Empoleon in action...

Creative doesn't mean better. And I prefer better. If I didn't, this team would be UU.

I suppose...

It got Scarf, and that's for a reason.

Sorry, I musta missed that...

Leftovers sounds better, anyways. (:

Whatever >_>

Darn, and I was just about to use Life Orb. D=

You're weird, you know that? =D

I like to recover damage behind the substitute, and it's better for longer battles.

Hmm, good point...Just be sure you can pull one off...

I prefer to let it take hits, instead of killing itself.

Rest off the damage?

Like I wouldn't switch against anyone with Ice Beam (or Blizzard), unless I predict something else.

Uh-huh...lol

Sludge Bomb is useful. It hits most things pretty hard. It isn't powerful enough to use any Hidden Powers that well.

Maybe, it just has horrible type coverage.

Sub+Magnet Rise is cool, protecting me from Hypnosis and EQ from Bronzong. Only that is a good enough reason for me, but it really is useful.

Whatever floats your boat...

Eh, how?

No Defense EVs on Blissey? Move 4 of Zone's HP EVs into Spd, so it's a bit faster, and it can have max Subs.

You could tell me some, because I haven't seen any major threats yet.

Perhaps a MixApe with some Speed passed to it? Or how about a bulky DDGatr? Rain Dance teams with powerful Swift Swimmers like Kingdra? What about a Breloom? If it comes in without Heatran being there, you may have a bit of trouble with it. Heracross when Gliscor's out of the picture.
Pokemon >.>
 

Chiko_

Smash Apprentice
Joined
Jul 14, 2007
Messages
161
Location
Noreg
Eh, I've played pokémon all the generations now. I do know how to play, thanks. So I would appreciate if you didn't try to teach me anything. It's pretty condescending. And also, most of the stuff you just posted is things you prefer, not standard stuff. Empoleon is only used as an SpecsMence counter in OU, and Hidden Power Ground really isn't worth using on it. Water/Ice/Grass is great coverage, and maybe an random HP~Electric for Gyarados, but what the hell is HP~Ground for? Maggy? He only comes into a weakend Empoleon anyways. Surf got 2,5 more power than HP~Ground on other Electrics with STAB, and since none Electrics, except for Lanturn, resist Water, HP~Ground is preferable. If you stick to it's tier, HP~Ground might work out, yes, for taking out the great Lanturn.

About my EV-spreads, they're all good. Blissey got max defence, btw. >_> Maggy got 179 Speed, if I remember right, which means he'll outspeed both CB-Gross and Skarmory. Maggy sadly don't get that good much speed, so he won't be able to outspeed some of the most common Steel-types, but he do outspeed the slower Steel-pokémons.

What the hell, Sludge Bomb got some horrible coverage? I don't think so. Hits anything not called Ground, Rock, Ghost, Poison or Steel neutral, and 3 of these typings doesn't have anything to do against Tentacruel. Rock and Ground got a weakness for Surf, while Poison is resisted by Poison and an uncommon typing. Gengar and Weezing (others..?) is the only one seen in the OU metagame, and thanks to Tentacruels great Sp.Defence, none of them will take it down that easily. And still, the typings Sludge Bomb doesn't hit, Surf hits neutral or 2x (or 4x, if dual typed). Empoleon does resist all his attacks of course, but he can't do that much back, though.

Even though Swampert is pretty bulky, he does lose 10% if he does attack if carrying Life Orb. It isn't worth it, with his 4x weakness for Grass, which is a little more common this generation, thanks to Energy Ball- and Grass Knot TMs

But without an decent revenge-killer, I won't be sacrificing pokémons. Gliscor will be kept in play pretty long, thanks to Roost and it's great defence. I can see I've got some Salamence and Gyarados problems again, though. None of them is affected by Toxic Spikes and I really cannot switch anything into them. I kind of want my Cresselia back, but don't know what to replace it for. Suggestions, anyone?
 

shadydentist

Smash Lord
Joined
Feb 4, 2006
Messages
1,035
Location
La Jolla, CA
swampert makes an okay switch in against salamence, and tends to scare it away because of avalanche. I guess one thing you could try is to replace gliscor with a thunderbolt/flamethrower Weezing, which nicely counters both heracross and gyarados.
 

outofdashdwz

Smash Lord
Joined
Mar 29, 2006
Messages
1,128
Location
La Jolla, CA
Well, SpecsMence gets stopped cold by Blissey, and Gliscor can take on CB ones with relative ease, as well as scare DDMence out with Ice Fang. You can't really afford to take anything out without leaving a gaping hole, with the exception of Tentacruel, but the team kinda revolves around Toxic Spikes... Besides trying Weezing, you can try HP [Electric] Bronzong, or if you want to use Cresselia, Charge Beam does fine, but using Cresselia over Gliscor asking for a late game sweep from Heracross.
 

Chiko_

Smash Apprentice
Joined
Jul 14, 2007
Messages
161
Location
Noreg
Yeah, Blissey counter the SpecsMence version, but the only issue is that it's hard to tell which set Salamence is using if he haven't attacked yet. Therefore, a pokémon who can switch in pretty smooth on any Mence-version would be great, and the best pokémon for that job is Cresselia imo. And she also take out Gyarados, with Charge Beam. :)

Blissey might just be replaced for Cresselia. I already got an BoltBeam resist, a Fire immunity and something to stop Water/Ice. Calm Mind-*****es would be an issue, though. Right now, I want Scarf-Garchomp insted of Swampert. I miss an revenge-killer, and he also'd have a great typing, WITH Rock resist. But two 4x weaknesses for Ice is kind of lame, though. And since everyone in my team who can handle an Ice attack is also weak to Ground, I might just replace Gliscor for something else. Gawd, Toxic Spikes is cool, but if I can't keep Gliscor, it isn't worth it. Then I might just replace Tentacruel too, for something boring and OU. :)
 
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