Okay, I designed this team to be a sweeper with one special move that works my whole team to its best possible usage. You'll see.
EDIT - For some reason I can't get the sprites to match. If you know the proper code please tell me. I don't like that screw up down there.
Slowking @ Leftovers
Own Tempo
Modest
252Spec Atk / 252Spec Def / 6HP
Surf
Psychic
Ice Beam
Trick Room
I lead with this Pokemon as he is one of my three Trick Roomers. Leading with him I ALWAYS begin with Trick Room before unleashing my attacks. Due to his defences he can easily take a hit and get in trick room and an attack before his death.
Rhyperior @ Kings Rock
Solid Rock
Adamant
240Atk / 240Def / 30HP
Rock Slide
Ice Fang
Thunder Fang
Earthquake
Rhyperior may had an odd set as you see. You're probobly all, "Where the heck did this set come from?";well, do to going first, and kings rock, the first three moves will have a boosted flinch rate for easier times. Also, for fun and always needed STAB, EARTHQUAKE! I know it is fairly messy, but, I try to do things with the most creativity possible
Dusknoir @ Ganlon Berry (Up goes Spec Def in Pinch)
Pressure
Bold
252Def / 252Spec Def / 6HP
Night Shade
Pain Split
Destiny Bond
Trick Room
A real pain for the foe. Once I assure myself Trick Room is up, I night shade them to death, only swapping to use pain split. Obviously this is very effect on any non-normal type. Once I'm too weak to survive, destiny bond makes the world go around.
Foretress @ Occa Berry
Sturdy
Adamant
252Atk / 252Def / 6HP
Bug Bite
Light Screen
Explosion
Earthquake
Another strange moveset. This one utilizes light screen and the occa berry to fend off his only weakness and use Bug Bite to eat up foes berries and do good damage or earthquake under the damage calculation alterations. Explosion is like expected, a last resort move. Very effective when trick room is up I find.
Porygon Z @ Shell Bell
Adaptability
Quiet
252Spec Atk / 180 Hp / 78 Def
Tri Attack
Shadow Ball
Psychic
Trick Room
This one is my final trick roomer. If Trick Room is in play I go on the attack. Tri Attack is x2 due to his ability and STABed as well making it a real hell bringer to any Pokemon that faces off with it, Shadow Ball to deal with the ghost types to combat it. Psychic is obviously for the fighting types. Right away he is simply put an all out basher.
Venusaur @ Black Sludge
Overgrow
Modest
200Spec Atk / 155 Def / 155Spec Def
Energy Ball
Leech Seed
Sleep Powder
Sludge Bomb
A HP healer. With a double heal from Black Sludge and Leech Seed comboed with an imobile enemy having their HP sucked turnly and blasted with Venusaurs stronger STABed moves, he is a sweeper who does some side healing.
EDIT - For some reason I can't get the sprites to match. If you know the proper code please tell me. I don't like that screw up down there.

Slowking @ Leftovers
Own Tempo
Modest
252Spec Atk / 252Spec Def / 6HP
Surf
Psychic
Ice Beam
Trick Room
I lead with this Pokemon as he is one of my three Trick Roomers. Leading with him I ALWAYS begin with Trick Room before unleashing my attacks. Due to his defences he can easily take a hit and get in trick room and an attack before his death.

Rhyperior @ Kings Rock
Solid Rock
Adamant
240Atk / 240Def / 30HP
Rock Slide
Ice Fang
Thunder Fang
Earthquake
Rhyperior may had an odd set as you see. You're probobly all, "Where the heck did this set come from?";well, do to going first, and kings rock, the first three moves will have a boosted flinch rate for easier times. Also, for fun and always needed STAB, EARTHQUAKE! I know it is fairly messy, but, I try to do things with the most creativity possible

Dusknoir @ Ganlon Berry (Up goes Spec Def in Pinch)
Pressure
Bold
252Def / 252Spec Def / 6HP
Night Shade
Pain Split
Destiny Bond
Trick Room
A real pain for the foe. Once I assure myself Trick Room is up, I night shade them to death, only swapping to use pain split. Obviously this is very effect on any non-normal type. Once I'm too weak to survive, destiny bond makes the world go around.

Foretress @ Occa Berry
Sturdy
Adamant
252Atk / 252Def / 6HP
Bug Bite
Light Screen
Explosion
Earthquake
Another strange moveset. This one utilizes light screen and the occa berry to fend off his only weakness and use Bug Bite to eat up foes berries and do good damage or earthquake under the damage calculation alterations. Explosion is like expected, a last resort move. Very effective when trick room is up I find.

Porygon Z @ Shell Bell
Adaptability
Quiet
252Spec Atk / 180 Hp / 78 Def
Tri Attack
Shadow Ball
Psychic
Trick Room
This one is my final trick roomer. If Trick Room is in play I go on the attack. Tri Attack is x2 due to his ability and STABed as well making it a real hell bringer to any Pokemon that faces off with it, Shadow Ball to deal with the ghost types to combat it. Psychic is obviously for the fighting types. Right away he is simply put an all out basher.

Venusaur @ Black Sludge
Overgrow
Modest
200Spec Atk / 155 Def / 155Spec Def
Energy Ball
Leech Seed
Sleep Powder
Sludge Bomb
A HP healer. With a double heal from Black Sludge and Leech Seed comboed with an imobile enemy having their HP sucked turnly and blasted with Venusaurs stronger STABed moves, he is a sweeper who does some side healing.