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Rate My OU Team

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KTC

Smash Rookie
Joined
Aug 5, 2008
Messages
10
Making a stable OU team is very hard, nearly impossible. This one isn't completely "stable" but for me, it's balanced, defensively and offensively. Rate away SBers.


Medicham @ Choice Scarf
Adamant
252 Att/252 Spe/6 HP
Psycho Cut
Hi Jump Kick
Thunderpunch
Ice Punch

Medicham? Wasn't he that beast from ADV? Yes, you're correct, Medicham is a monster offensively, with a Base 480 attack stat with no added items. Psycho Cut and Hi Jump Kick offer awesome coverage, while Thunderpunch and Ice Punch make Gyarados and dragons think twice before switching in respectively. Gets walled by Bronzong, but Bronzong is a pain anyway.


Blissey @ Leftovers
Calm
42 HP/252 Def/216 SpD
Aromatherapy
Seismic Toss
Toxic
Softboiled

The queen of Special Walling debutes on my team. Unlike physical walls, Blissey can handle practically every single special threat in the entire OU metagame. Sure, there are exceptions, but Toxic deals a number on all of them not named Jirachi. Aromatherapy because status eats my team with a silver spoon.


Gliscor @ Leftovers
Impish
252 HP/252 Def/6 Att
Ice Fang/Aerial Ace
Earthquake
Roost
Taunt

Gliscor is quite possibly the greatest and most stable physical wall in the entire OU Metagame. Not only does he lower his 4x weakness to ice to 2x, but he rids himself of that pesky rock neutrility. Ice Fang and Aerial Ace are two very good options on Gliscor, handling Garchomp and Heracross respectively. EQ is a nice little STAB that murders Tyranitar, 2HKO with only 6 EV investment. Taunt stops set ups, which is easy since Gliscor is pretty fast himself.


Gyarados @ Life Orb
Adamant
72 HP/252 Att/186 Spe
Dragon Dance
Ice Fang
Stone Edge
Waterfall

A monster, literally. LO Gyarados rips through teams, moreso in late game. Unlike BulkyGyara, LO Gyara can deal some damage with no DD's. Stone Edge kicks other Gyara's where it hurts, whereas Ice Fang tells those Garchomps to get out. Waterfall is a STAB that murders things, even if they resist it, after a few DDs.


Vaporeon @ Leftovers
Bold
188 HP/252 Def/70 SpD
Surf
HP Electric
Wish
Protect

Wisporeon. Passes on wishes to my teammates who need it in a pinch. It's SpA really screws over physical walls. Nearly a perfect Gyarados counter, and Garchomp won't like repeated Surfs. Unfortunately, she cannot handle dragons as well as I'd like.


Metagross @ Choice Band
Adamant
244 HP/252 Att/14 Def
Meteor Mash
Ice Punch
Earthquake
Bullet Punch

Probably the best Choice Bander to date. CBGross RIPS everything in two. Meteor Mash is the best move for it due to that sexy attack raise. It will always beat Skarmory one on one with Meteor Mash, gaining free attack boosts on the way. Easily a monster.​
 

0RLY

A great conversation filler at bars and parties
Joined
Nov 18, 2007
Messages
2,681
Location
Temple University, Philadelphia
Remember to list your ability, even if the Pokemon only has one

KTC said:
Making a stable OU team is very hard, nearly impossible. This one isn't completely "stable" but for me, it's balanced, defensively and offensively. Rate away SBers.


Medicham @ Choice Scarf
Adamant
252 Att/252 Spe/6 HP
Psycho Cut
Hi Jump Kick
Thunderpunch
Ice Punch

Medicham? Wasn't he that beast from ADV? Yes, you're correct, Medicham is a monster offensively, with a Base 480 attack stat with no added items. Psycho Cut and Hi Jump Kick offer awesome coverage, while Thunderpunch and Ice Punch make Gyarados and dragons think twice before switching in respectively. Gets walled by Bronzong, but Bronzong is a pain anyway.

You can fix your Bronzong problem by fixing Fire Punch somewhere. You already have 3 other Pokemon with Ice attacks, so why don't you replace Ice Punch? I can't really say which is the superior move to replace. Psycho Cut is pretty much for Gengar, and Gengar alone. HJK takes out Tyranitar, Weavile, and others. Thunder Punch is pretty much just for Gyarados, but will you really still be killing a bulky one after being Intimidated? Salamence too. Change your moveset depending on what you see more. Note that other scarfers can still take you out. If you succeed your first move, you're likely to give away your item.
KTC said:

Blissey @ Leftovers
Calm
42 HP/252 Def/216 SpD
Aromatherapy
Seismic Toss
Toxic
Softboiled

The queen of Special Walling debutes on my team. Unlike physical walls, Blissey can handle practically every single special threat in the entire OU metagame. Sure, there are exceptions, but Toxic deals a number on all of them not named Jirachi. Aromatherapy because status eats my team with a silver spoon.

Bold nature is superior, imo. There are a LOT of blissey killers in the current metagame, so watch out. Everybody and their grandma packs a wall breaker that kills steels, bulky waters, bulky grounds, and normal sponges. I prefer Thunder Wave as the utility move because that provides team support, while Toxic just makes things slow and boring. Really, it depends on what you like to switch your Blissey in on. Also think about what may switch in on your Blissey. If you think about it, you might be able to come up with a better set.
KTC said:

Gliscor @ Leftovers
Impish
252 HP/252 Def/6 Att
Ice Fang/Aerial Ace
Earthquake
Roost
Taunt

Gliscor is quite possibly the greatest and most stable physical wall in the entire OU Metagame. Not only does he lower his 4x weakness to ice to 2x, but he rids himself of that pesky rock neutrility. Ice Fang and Aerial Ace are two very good options on Gliscor, handling Garchomp and Heracross respectively. EQ is a nice little STAB that murders Tyranitar, 2HKO with only 6 EV investment. Taunt stops set ups, which is easy since Gliscor is pretty fast himself.

I would say Skarmory and Hippowdon are better physical walls, but they're both boring in the end. Tyraniboah ohkos with Ice Beam, so have fun with that. Gliscor isn't that fast without Spe EV investment. *Laughs as you get outspeeded by max Spe neutral natured Rampardos* Ice Fang adds more coverage alongside Earthquake, and Aerial Ace is mostly useless because no smart Heracross user is going to stay in on a Gliscor. Taunt isn't really stopping a Gyarados from DDing and Ice Fanging you to oblivion. Maybe you can try Stealth Rock over Taunt. Mess with your EVs a little, I'm sure maxed def is a little overkill when walling.
KTC said:

Gyarados @ Life Orb
Adamant
72 HP/252 Att/186 Spe
Dragon Dance
Ice Fang
Stone Edge
Waterfall

A monster, literally. LO Gyarados rips through teams, moreso in late game. Unlike BulkyGyara, LO Gyara can deal some damage with no DD's. Stone Edge kicks other Gyara's where it hurts, whereas Ice Fang tells those Garchomps to get out. Waterfall is a STAB that murders things, even if they resist it, after a few DDs.

Standard... minus the Earthquake and plus Stone Edge. Earthquake should always be considered on every Gyarados set because it works well in conjunction with Ice Fang and/or Stone Edge. If you find very little Electric types switching in on you, then be my guest and not use Earthquake.
KTC said:

Vaporeon @ Leftovers
Bold
188 HP/252 Def/70 SpD
Surf
HP Electric
Wish
Protect

Wisporeon. Passes on wishes to my teammates who need it in a pinch. It's SpA really screws over physical walls. Nearly a perfect Gyarados counter, and Garchomp won't like repeated Surfs. Unfortunately, she cannot handle dragons as well as I'd like.

Two water types on the same team huh? Well I guess water is a pretty good type since it only has two weaknesses. Use boltbeam if you find dragons to be a problem, otherwise, your moveset is fine. You really don't need Vaporeon to handle Gyarados if your other Gyarados can already handle them with Stone Edge. Plus, they both wall physical stuff. Pick one or the other.
KTC said:

Metagross @ Choice Band
Adamant
244 HP/252 Att/14 Def
Meteor Mash
Ice Punch
Earthquake
Bullet Punch

Probably the best Choice Bander to date. CBGross RIPS everything in two. Meteor Mash is the best move for it due to that sexy attack raise. It will always beat Skarmory one on one with Meteor Mash, gaining free attack boosts on the way. Easily a monster.
Metagross is already strong enough without a CB, imo. You'll find yourself extremely disappointed when a Salamence comes in on your Earthquake, and you are left unable to Ice Punch it. Stick with Leftovers or Shuca Berry as your item. Shuca Berry will let you take an Earthquake from Garchomp and you can retaliate with Ice Punch for the KO. Maybe you can use Thunder Punch somewhere on this set as well, replacing one of your Steel type attacks.

=====

I'm seeing a distinct lack of Fire, Grass, and Ghost/Dark attacks on this team. You're really hindering your coverage. Plus you'll get walled way too easily. A mixape over either Gyarados or Vaporeon will help out your team a lot. You could use a lot of work on this team. Majority of your Pokemon are carrying predictable move sets. The more you keep your movesets and EVs varied, the harder it is for your opponent to predict your next move.
 

outofdashdwz

Smash Lord
Joined
Mar 29, 2006
Messages
1,128
Location
La Jolla, CA
Making a stable OU team is very hard, nearly impossible. This one isn't completely "stable" but for me, it's balanced, defensively and offensively. Rate away SBers.


Medicham @ Choice Scarf
Adamant
252 Att/252 Spe/6 HP
Psycho Cut
Hi Jump Kick
Thunderpunch
Ice Punch

Medicham? Wasn't he that beast from ADV? Yes, you're correct, Medicham is a monster offensively, with a Base 480 attack stat with no added items. Psycho Cut and Hi Jump Kick offer awesome coverage, while Thunderpunch and Ice Punch make Gyarados and dragons think twice before switching in respectively. Gets walled by Bronzong, but Bronzong is a pain anyway.

If you're using Adamant, fix your speed. You're at 388 speed right now, not enough to beat +Speed base 130s, who are at 394. +Speed base 120s run at 372, which is what you should aim to beat. This means you need to hit 249 speed before the Scarf, which calls for 212 EVs.


Blissey @ Leftovers
Calm
42 HP/252 Def/216 SpD
Aromatherapy
Seismic Toss
Toxic
Softboiled

The queen of Special Walling debutes on my team. Unlike physical walls, Blissey can handle practically every single special threat in the entire OU metagame. Sure, there are exceptions, but Toxic deals a number on all of them not named Jirachi. Aromatherapy because status eats my team with a silver spoon.

Fat Fatty McFatterson. No Ice Beam means Gengar forces you out and cripples whatever you switch in, but more importantly, it means Garchomp or Salamence gets a free turn as you switch. Draco Meteors from ChainChomp and MixMence hurt a lot. :[ Also if it isn't ubers, it really needs to be Bold.


Gliscor @ Leftovers
Impish
252 HP/252 Def/6 Att
Ice Fang/Aerial Ace
Earthquake
Roost
Taunt

Gliscor is quite possibly the greatest and most stable physical wall in the entire OU Metagame. Not only does he lower his 4x weakness to ice to 2x, but he rids himself of that pesky rock neutrility. Ice Fang and Aerial Ace are two very good options on Gliscor, handling Garchomp and Heracross respectively. EQ is a nice little STAB that murders Tyranitar, 2HKO with only 6 EV investment. Taunt stops set ups, which is easy since Gliscor is pretty fast himself.

One of my favorite Pokemon ever. Lol. I started with using Aerial Ace, but a few stall wars with Hippowdon changed that quickly. You don't really need Aerial Ace to deal with Heracross either. Heracross can't kill you without a Critical Hit or Swords Dance, and the latter won't be happening due to Taunt anyway. By the way, keep the max defense, it's needed.


Gyarados @ Life Orb
Adamant
72 HP/252 Att/186 Spe
Dragon Dance
Ice Fang
Stone Edge
Waterfall

A monster, literally. LO Gyarados rips through teams, moreso in late game. Unlike BulkyGyara, LO Gyara can deal some damage with no DD's. Stone Edge kicks other Gyara's where it hurts, whereas Ice Fang tells those Garchomps to get out. Waterfall is a STAB that murders things, even if they resist it, after a few DDs.

Not much to say. Standard. Careful though. Surskit resists all of your attacks. Standard Surskit will then proceed to Haze your DDs and Baton Pass an Agility to Plusle or Minun to sweep your team.


Vaporeon @ Leftovers
Bold
188 HP/252 Def/70 SpD
Surf
HP Electric
Wish
Protect

Wisporeon. Passes on wishes to my teammates who need it in a pinch. It's SpA really screws over physical walls. Nearly a perfect Gyarados counter, and Garchomp won't like repeated Surfs. Unfortunately, she cannot handle dragons as well as I'd like.

Standard. Works nicely. Lack of Ice Beam is somewhat meh, but it still works. I never liked SpDef EVs on Vaporeon and usually opt for its excellent SpAtk, but whatever floats your boat I guess.


Metagross @ Choice Band
Adamant
244 HP/252 Att/14 Def
Meteor Mash
Ice Punch
Earthquake
Bullet Punch

Probably the best Choice Bander to date. CBGross RIPS everything in two. Meteor Mash is the best move for it due to that sexy attack raise. It will always beat Skarmory one on one with Meteor Mash, gaining free attack boosts on the way. Easily a monster.​

No, you will not be staying in on a Skarmory. It will set up while Roosting and Whirlwind you away.



Overall, Celebi loves setting up on your team. It can come in on pretty much anything that's not your Choiced Ice Punches and have fun with whatever it plans to do, whether it's pass Calm Minds or annoy the hell out of you with Leech Seed. Also, keep your Blissey alive, as it's the only thing standing in the way of many hard hitting special sweepers that will tear apart your team.
See quote.
 

KTC

Smash Rookie
Joined
Aug 5, 2008
Messages
10
You can fix your Bronzong problem by fixing Fire Punch somewhere. You already have 3 other Pokemon with Ice attacks, so why don't you replace Ice Punch? I can't really say which is the superior move to replace. Psycho Cut is pretty much for Gengar, and Gengar alone. HJK takes out Tyranitar, Weavile, and others. Thunder Punch is pretty much just for Gyarados, but will you really still be killing a bulky one after being Intimidated? Salamence too. Change your moveset depending on what you see more. Note that other scarfers can still take you out. If you succeed your first move, you're likely to give away your item.
I've tried Fire Punch, and Hi Jump Kick does well enough for me. I'd rather not be able to beat BronDong easily than lose coverage. Other Scarfers don't worry me, as they are very, very predictable. Psycho Cut is just for Gengar? Um...No. Psycho Cut takes out Tentacruel, Gengar, Heracross, Machamp, etc... easily. Psycho Cut is also his only good Psychic STAB. Just because I give away my item doesn't prevent it from being quite dangerous.

Bold nature is superior, imo. There are a LOT of blissey killers in the current metagame, so watch out. Everybody and their grandma packs a wall breaker that kills steels, bulky waters, bulky grounds, and normal sponges. I prefer Thunder Wave as the utility move because that provides team support, while Toxic just makes things slow and boring. Really, it depends on what you like to switch your Blissey in on. Also think about what may switch in on your Blissey. If you think about it, you might be able to come up with a better set.
Bold? Bold lets me get 2HKO'd by Specs Lucario's Aura Sphere, which is pathetic. Bold won't stop Garchomp from beating me, nor will it stop other physical sweepers from beating me. I'd rather be extremely safe on the special side than sacrificing some needed Special Defense so Lucario's Close Combat will do 101%, not 102%.

I would say Skarmory and Hippowdon are better physical walls, but they're both boring in the end. Tyraniboah ohkos with Ice Beam, so have fun with that. Gliscor isn't that fast without Spe EV investment. *Laughs as you get outspeeded by max Spe neutral natured Rampardos* Ice Fang adds more coverage alongside Earthquake, and Aerial Ace is mostly useless because no smart Heracross user is going to stay in on a Gliscor. Taunt isn't really stopping a Gyarados from DDing and Ice Fanging you to oblivion. Maybe you can try Stealth Rock over Taunt. Mess with your EVs a little, I'm sure maxed def is a little overkill when walling.
Skarmory and Hippowdon are not fighting resists, thus I'm not interested. Skarmory is extremely outdated; being practically OHKO'd by SD Luke's Close Combat every time. It doesn't need to be extremely fast; it's good enough. Rampardos is the least of my worries, as I can revenge kill it and predict around it. Taunt is good from preventing Breloom to SubSeed me to oblivion, as well as preventing Blissey from healing up in my face (of course, unless they outspeed me!)

Standard... minus the Earthquake and plus Stone Edge. Earthquake should always be considered on every Gyarados set because it works well in conjunction with Ice Fang and/or Stone Edge. If you find very little Electric types switching in on you, then be my guest and not use Earthquake.
Lol. Electrics. Electrical attacks don't always come from electric types. I already do a hell of a lot of damage to them with Waterfall, and if I DD on the switch, they'll be forced to switch out.

Two water types on the same team huh? Well I guess water is a pretty good type since it only has two weaknesses. Use boltbeam if you find dragons to be a problem, otherwise, your moveset is fine. You really don't need Vaporeon to handle Gyarados if your other Gyarados can already handle them with Stone Edge. Plus, they both wall physical stuff. Pick one or the other.
Gyarados is NOT a Gyarados counter. Sure, it can beat others one on one (barring if they are Scarfed, have a DD under their belt, or use Stone Edge of their own) Dragons beat Vappy easily, CB Outrage is a sure-fire 2HKO, thus Vappy is not a counter.

Metagross is already strong enough without a CB, imo. You'll find yourself extremely disappointed when a Salamence comes in on your Earthquake, and you are left unable to Ice Punch it. Stick with Leftovers or Shuca Berry as your item. Shuca Berry will let you take an Earthquake from Garchomp and you can retaliate with Ice Punch for the KO. Maybe you can use Thunder Punch somewhere on this set as well, replacing one of your Steel type attacks.
Metagross is already strong enough without a CB? Then wouldn't it be more beneficial to increase its power by 50%? Prediction is also easy, I never EQ on the first turn it's out, I scout with Meteor Mash.


I'm seeing a distinct lack of Fire, Grass, and Ghost/Dark attacks on this team. You're really hindering your coverage. Plus you'll get walled way too easily. A mixape over either Gyarados or Vaporeon will help out your team a lot. You could use a lot of work on this team. Majority of your Pokemon are carrying predictable move sets. The more you keep your movesets and EVs varied, the harder it is for your opponent to predict your next move
If they can't tank my attacks, variety means little.

See quote.
Surskit is quite the beast, I have little way to stop it as you said. And isn't Plusle and Minun Uber? I really hope they don't get bumped down soon.

Anyway, that was a very good rate, and I'll be fixing Medicham's EV's right now. Thank you.
 

0RLY

A great conversation filler at bars and parties
Joined
Nov 18, 2007
Messages
2,681
Location
Temple University, Philadelphia
I've tried Fire Punch, and Hi Jump Kick does well enough for me. I'd rather not be able to beat BronDong easily than lose coverage. Other Scarfers don't worry me, as they are very, very predictable. Psycho Cut is just for Gengar? Um...No. Psycho Cut takes out Tentacruel, Gengar, Heracross, Machamp, etc... easily. Psycho Cut is also his only good Psychic STAB. Just because I give away my item doesn't prevent it from being quite dangerous.
Tentacruel, Heracross, and Machamp don't lead. If you DO switch in on them, your foe may probably already know you're scarfed by now and switch to an appropriate counter.
said:
Bold? Bold lets me get 2HKO'd by Specs Lucario's Aura Sphere, which is pathetic. Bold won't stop Garchomp from beating me, nor will it stop other physical sweepers from beating me. I'd rather be extremely safe on the special side than sacrificing some needed Special Defense so Lucario's Close Combat will do 101%, not 102%.
If your argument is true, then wouldn't all Blisseys be using 0 Def EVs and maxed SpD? The defense lets you take Brick Breaks as well as other physical attacks your foe may use to avoid wasting a turn to switching to their wall breaker. Besides, no Blissey should ever want to stay in against a Lucario. Being safe on the special side isn't bad, you'll just lure out more physical attackers. Which is the majority of the OU competition.
said:
Skarmory and Hippowdon are not fighting resists, thus I'm not interested. Skarmory is extremely outdated; being practically OHKO'd by SD Luke's Close Combat every time. It doesn't need to be extremely fast; it's good enough. Rampardos is the least of my worries, as I can revenge kill it and predict around it. Taunt is good from preventing Breloom to SubSeed me to oblivion, as well as preventing Blissey from healing up in my face (of course, unless they outspeed me!)
You could've mentioned a fighting resist. Weezing is capable of handling that. Plus it only has 1 weakness. I was joking about the Rampardos thing, I was merely saying that you get outspeeded by it. You're outspeeded by Breloom too. Blisseys frequently carry Ice Beam, so they normally won't fear Gliscor. You're making good examples, just not realistic ones.
said:
Lol. Electrics. Electrical attacks don't always come from electric types. I already do a hell of a lot of damage to them with Waterfall, and if I DD on the switch, they'll be forced to switch out.
Okay, that's fine. Gyarados is overpowered anyways, so it doesn't really what move you choose.
said:
Gyarados is NOT a Gyarados counter. Sure, it can beat others one on one (barring if they are Scarfed, have a DD under their belt, or use Stone Edge of their own) Dragons beat Vappy easily, CB Outrage is a sure-fire 2HKO, thus Vappy is not a counter.
What doesn't CB Outrage 2hko? What doesn't SDchomp 2hko? Cresselia. I'm just the kind of person that dislikes using two Pokemon of the same type, unless it's steel or has immunities.
said:
Metagross is already strong enough without a CB? Then wouldn't it be more beneficial to increase its power by 50%? Prediction is also easy, I never EQ on the first turn it's out, I scout with Meteor Mash.
Gasp! Empoleon walled the Meteor Mash! Aw geez, if only you could Earthquake it or maybe Thunder Punch it! Opportunities aren't handed out on a silver platter. In my opinion, Metagross' potential is wasted when holding a Choice item.
said:
If they can't tank my attacks, variety means little.
And if they can? What do you do against a walling Celebi?
said:
Surskit is quite the beast, I have little way to stop it as you said. And isn't Plusle and Minun Uber? I really hope they don't get bumped down soon.

Anyway, that was a very good rate, and I'll be fixing Medicham's EV's right now. Thank you.
This is the kind of sarcasm I hate. It's what makes the Rating Room crappy. Reading this is worse than reading "Ike iz T0P te1r" threads in General Brawl Discussion.
 

Mr.Postman

Smash Cadet
Joined
Jul 31, 2008
Messages
37
Location
Las Vegas
Machamp does lead nob!
It has its own leading set as a Lead Counter -_-


nob
nob
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Ice beam is outdated nob nob nob nob
Siesmic, Fire Blast FTW!!
aND YOU WERENT JOKING ABOUT RAMPARDOS NOOOOOOOOOOOB


ya noob nooobb!!!! nooooooooooooooooooob!!!


Cresselia gets 2 hit noooooooob nooob NOOOOOOB
 

boo836

Smash Cadet
Joined
Aug 9, 2008
Messages
49
Location
In a castle, surrounded by a large solid bubble.
Tentacruel, Heracross, and Machamp don't lead. If you DO switch in on them, your foe may probably already know you're scarfed by now and switch to an appropriate counter.

Actually, machamp does lead. Infact, last month, it scored 26 on shoddy's most used leads. Cross is number 46 but tentacruel is right, it doesn't really lead.

If your argument is true, then wouldn't all Blisseys be using 0 Def EVs and maxed SpD? The defense lets you take Brick Breaks as well as other physical attacks your foe may use to avoid wasting a turn to switching to their wall breaker. Besides, no Blissey should ever want to stay in against a Lucario. Being safe on the special side isn't bad, you'll just lure out more physical attackers. Which is the majority of the OU competition.

Not correct and alittle funny, if you heard, calm bliss makes luke's aura sphere 3hko. Besides, bliss has horrid defence anyways. The part that I found funny is that bold or no bold, physical attackers come in anyways.
 

POKEMON MILLIP 1988

Smash Rookie
Joined
Aug 9, 2008
Messages
21
MAKE MEDICHAM


Medicham@Fist Plate
MODEST NATURE
252 SP.ATT / 252 SPEED / 10 HP / 1 DEF / 16 SP.DEF / 19 ATT
- Calm mind
- SUB
- Rest
- Sleep Talk
 

Voodoo Gabite

Smash Rookie
Joined
Aug 8, 2008
Messages
7
Tentacruel, Heracross, and Machamp don't lead. If you DO switch in on them, your foe may probably already know you're scarfed by now and switch to an appropriate counter.
Like Boo has said, it does indeed lead.
If your argument is true, then wouldn't all Blisseys be using 0 Def EVs and maxed SpD? The defense lets you take Brick Breaks as well as other physical attacks your foe may use to avoid wasting a turn to switching to their wall breaker. Besides, no Blissey should ever want to stay in against a Lucario. Being safe on the special side isn't bad, you'll just lure out more physical attackers. Which is the majority of the OU competition.
Erm, that is why we ignore Blissey's mammoth HP and put those EVs in Def and SpD, 651 HP is already plenty enough to wall.


You could've mentioned a fighting resist. Weezing is capable of handling that. Plus it only has 1 weakness. I was joking about the Rampardos thing, I was merely saying that you get outspeeded by it. You're outspeeded by Breloom too. Blisseys frequently carry Ice Beam, so they normally won't fear Gliscor. You're making good examples, just not realistic ones.

Okay, that's fine. Gyarados is overpowered anyways, so it doesn't really what move you choose.
What doesn't CB Outrage 2hko? What doesn't SDchomp 2hko? Cresselia. I'm just the kind of person that dislikes using two Pokemon of the same type, unless it's steel or has immunities.
Oh har har har, learn your facts. CB Outrage does indeed 2HKO Cresselia. Heck, it 2HKOed my Bold 252 HP / 228 Def / 28 SpD Cresselia.
Gasp! Empoleon walled the Meteor Mash! Aw geez, if only you could Earthquake it or maybe Thunder Punch it! Opportunities aren't handed out on a silver platter. In my opinion, Metagross' potential is wasted when holding a Choice item.


And if they can? What do you do against a walling Celebi?
What can Celebi do to it?

This is the kind of sarcasm I hate. It's what makes the Rating Room crappy. Reading this is worse than reading "Ike iz T0P te1r" threads in General Brawl Discussion.
 

Mr.Postman

Smash Cadet
Joined
Jul 31, 2008
Messages
37
Location
Las Vegas
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