Okay, so here's a new team i'm working on. I haven't built it yet obviously because i want some advice and ideas before i go to the trouble of breeding/etc. As always, check it out, rate if you want (i'm always curious, so please do.) and most importantly, critique! Don't be afraid to just rip my team apart.
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Mesprit@Leftovers
Ability: Levitate
Nature: Relaxed
Evs: 252 HP / 176 Def / 80 SpA
-Ice Beam
-Thunderbolt
-Shadow Ball
-U-Turn
Lead/Special Sweeper/Physical Wall;
First things first. I hate Legends. I hate 'em all. I hate the fact that i'm using Mesprit in my team. I hate how i can't find a Mesprit gif, and i hate how it looks. However, this thing seems like it would work well as a lead. This guys pretty bulky, so it can survive anything thrown at it. If i think there's a attack coming that i can't handle then i U-Turn and i GTFO. I wish this guy could learn Fire Blast but i guess i can maybe manage with what i got. Shadow Ball is for Alakazam and Azelf and all them, and Thunderbolt is Starmie and Gyarados. Mainly Gyarados though. Hopefully i can take out Gyarados, because that taunt is always so annoying. With him and that taunt out of the way, i can happily U-Turn to this bugger.
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Ninjask@Focus Band
Ability: Speed Boost
Nature: Jolly
Evs: 176 HP / 252 Atk / 80 Spe
-Protect
-Swords Dance
-Baton Pass
-X-Scissor
2nd Lead/Baton Passer;
Ninjask. This guy's pretty cool and i always wanted to include him into one of my teams. I'm basically guaranteed to baton pass 2 speed boosts, which i more then enough. (Hopefully.) If i can get a swords dance or two in there, i'll be pretty happy And i'm sure the next guy will too.
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Metagross@Leftovers
Ability: Clear Body
Nature: Adamant
Evs: 252 HP / 232 Atk / 16 Def / 8 Spe
-Bullet Punch
-Meteor Mash
-Earthquake
-Explosion
Physical Sweeper;
Metagross. This is someone the main guy of my team. After receiving the goods from Ninjask, this guy is gonna wreck faces. I'm not sure about bullet punch. Since i'm gonna receive speed boosts from Ninjask, i donno if bullet punch will be useful, but i really like moves like that and it might be helpful later in the game for easy picking. Explosion when i'm weak obviously. Everything else is pretty standard.
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Blastoise@Leftovers
Ability: Torrent
Nature: Bold
Evs: 252 HP / 252 Def / 6 Spe
-Rapid Spin
-Roar
-Surf
-Ice Beam
Spinner/pHazer;
My spinner and pHazer. Ruins the work my opponent tried so hard to obtain and then attacks with a STAB Surf. Resists fire which is excellent and is something my team. Blastoise has giant water cannons coming out of his shell. I mean, wtf, doesn't that alone just scream ****?
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Blissey@Leftovers
Ability: Natural Cure
Nature: Bold
Evs: 252 HP / 252 Def / 4 SpA /
-Softboiled
-Aromatherapy
-Seismic Toss
-Ice Beam
Special Wall/Cleric;
Blissey is what more women these days should be like. She takes the hit and doesn't complain. I'm running aromatherapy here because i hate sleep and paralysis (and all the other status problems.).
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Dugtrio@Life Orb
Ability: Arena Trap
Nature: Jolly
Evs: 252 Atk / 6 hp / 252 Spe
-Sucker Punch
-Aerial Ace
-Rock Slide
-Earthquake
Revenge Killer;
Usually won't come out till late game where the opponent is all weak and frail, assuming my team lasts that long. Traps them, laughs, and then ***** their face. Comes out after one of my pokes faint, and ***** who ever caused it. Sucker Punch to destroy Alakazam and Gengar and Aerial Ace for Heracross and Breloom. Rock Slide over Stone Edge cause i really really prefer better accuracy. Especially with Dugtrio. I also hate choice items, so i'm running Life Orb.
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Mesprit@Leftovers
Ability: Levitate
Nature: Relaxed
Evs: 252 HP / 176 Def / 80 SpA
-Ice Beam
-Thunderbolt
-Shadow Ball
-U-Turn
Lead/Special Sweeper/Physical Wall;
First things first. I hate Legends. I hate 'em all. I hate the fact that i'm using Mesprit in my team. I hate how i can't find a Mesprit gif, and i hate how it looks. However, this thing seems like it would work well as a lead. This guys pretty bulky, so it can survive anything thrown at it. If i think there's a attack coming that i can't handle then i U-Turn and i GTFO. I wish this guy could learn Fire Blast but i guess i can maybe manage with what i got. Shadow Ball is for Alakazam and Azelf and all them, and Thunderbolt is Starmie and Gyarados. Mainly Gyarados though. Hopefully i can take out Gyarados, because that taunt is always so annoying. With him and that taunt out of the way, i can happily U-Turn to this bugger.
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Ninjask@Focus Band
Ability: Speed Boost
Nature: Jolly
Evs: 176 HP / 252 Atk / 80 Spe
-Protect
-Swords Dance
-Baton Pass
-X-Scissor
2nd Lead/Baton Passer;
Ninjask. This guy's pretty cool and i always wanted to include him into one of my teams. I'm basically guaranteed to baton pass 2 speed boosts, which i more then enough. (Hopefully.) If i can get a swords dance or two in there, i'll be pretty happy And i'm sure the next guy will too.
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Metagross@Leftovers
Ability: Clear Body
Nature: Adamant
Evs: 252 HP / 232 Atk / 16 Def / 8 Spe
-Bullet Punch
-Meteor Mash
-Earthquake
-Explosion
Physical Sweeper;
Metagross. This is someone the main guy of my team. After receiving the goods from Ninjask, this guy is gonna wreck faces. I'm not sure about bullet punch. Since i'm gonna receive speed boosts from Ninjask, i donno if bullet punch will be useful, but i really like moves like that and it might be helpful later in the game for easy picking. Explosion when i'm weak obviously. Everything else is pretty standard.
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Blastoise@Leftovers
Ability: Torrent
Nature: Bold
Evs: 252 HP / 252 Def / 6 Spe
-Rapid Spin
-Roar
-Surf
-Ice Beam
Spinner/pHazer;
My spinner and pHazer. Ruins the work my opponent tried so hard to obtain and then attacks with a STAB Surf. Resists fire which is excellent and is something my team. Blastoise has giant water cannons coming out of his shell. I mean, wtf, doesn't that alone just scream ****?
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Blissey@Leftovers
Ability: Natural Cure
Nature: Bold
Evs: 252 HP / 252 Def / 4 SpA /
-Softboiled
-Aromatherapy
-Seismic Toss
-Ice Beam
Special Wall/Cleric;
Blissey is what more women these days should be like. She takes the hit and doesn't complain. I'm running aromatherapy here because i hate sleep and paralysis (and all the other status problems.).
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Dugtrio@Life Orb
Ability: Arena Trap
Nature: Jolly
Evs: 252 Atk / 6 hp / 252 Spe
-Sucker Punch
-Aerial Ace
-Rock Slide
-Earthquake
Revenge Killer;
Usually won't come out till late game where the opponent is all weak and frail, assuming my team lasts that long. Traps them, laughs, and then ***** their face. Comes out after one of my pokes faint, and ***** who ever caused it. Sucker Punch to destroy Alakazam and Gengar and Aerial Ace for Heracross and Breloom. Rock Slide over Stone Edge cause i really really prefer better accuracy. Especially with Dugtrio. I also hate choice items, so i'm running Life Orb.