Snailtopus
Smash Journeyman
I understand what SMN is and how important it is to keep certain moves fresh or stale. But I have two questions:
Do moves stale when then collide/clank?
Concerning moves with multiple hitboxes (using Snake's nair as an example), does the entire move stale or just the hitboxes that connect? For example, if the first two hits connect before my opponent DI's out of it, do all four hitboxes stale or only the two that connect?
Thanks
Do moves stale when then collide/clank?
Concerning moves with multiple hitboxes (using Snake's nair as an example), does the entire move stale or just the hitboxes that connect? For example, if the first two hits connect before my opponent DI's out of it, do all four hitboxes stale or only the two that connect?
Thanks