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Quick attack kill setup(s)/Combo(s)/Mixup(s)

Maruken

Smash Rookie
Joined
Oct 4, 2014
Messages
13
Location
straya
NNID
Moraken
I feel like U Throw > Down B is more consistent at higher percents. Still pretty cool though.
 

Hoenn

Smash Journeyman
Joined
Mar 28, 2013
Messages
295
Location
The Hoenn Region, Rolling meadows IL
NNID
Hoenn101
It consistently does not work against people who know it is coming.
Uthrow thunder is a gimmick, not a consistent kill option.

HOWEVER, we do have a mixup game out of Uthrow if they DI it.
They have these options
Air dodge (Thunder will kill them off the top if read)
Anything other than air dodge (Quick attack will kill them off the top)

With quick attack, we actually have a better mixup game and more kill potential

This is why I posted at the top of this thread (more to be listed)
I am figuring out stuff like this
 
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Soul.

 
Joined
Jul 7, 2014
Messages
19,659
Uthrow to Thunder is a gimmick if it's DI'ed.
This is pretty situational I think. I can't say for sure.
 

Hoenn

Smash Journeyman
Joined
Mar 28, 2013
Messages
295
Location
The Hoenn Region, Rolling meadows IL
NNID
Hoenn101
When we talk about whether something is consistent or not, we assume top level play. If something does not work at top level play, then there is no reason to adopt it to our playstyle

Unless of course they have been DIing wrong the entire game.... In that case... by all means, destroy them with Uthrow thunder. There is nothing wrong with taking advantage of matchup inexperience! However, we should not bank on it and rely on it.
 
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BltzZ

Smash Journeyman
Joined
Jul 3, 2014
Messages
229
Location
Lauderhill, FL
NNID
BltzZ7
Up throw to Up B is definitely DI'able but What i find catches people off guard is dash grabbing and immediately throwing them up. I rarely see them DI
 

Hoenn

Smash Journeyman
Joined
Mar 28, 2013
Messages
295
Location
The Hoenn Region, Rolling meadows IL
NNID
Hoenn101
Uthrow Up B isn't just DIable, It doesn't work even if DI'd

it does make great air dodge mixup out of Uthrow imo on characters that don't have good landing options
 
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Dashie

Smash Cadet
Joined
Sep 10, 2014
Messages
40
Location
Adelaide, Australia
Omg I have to test this myself.

Note: Down Air as I found is apparently a kill option as well (and my opponent wasn't to close to the edge of the stage either) but I guess that was more of a sweet spot and high percent option (126% iirc?).
Pikachu can kill with a lot of random gimps.

Edit: Yup, from what I seen and testes this is completely DIable, let alone not easy to setup nor pull off in comps and if this is pulled off in tournament then idk what to say xD

Still looks pretty cool though.
 
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