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Punch them with the power of rainbow! Texturable Falcon Punch!

Duber

Smash Rookie
Joined
Nov 15, 2008
Messages
5
Is it possible to edit the texture of the Falcon Punch? I remember seeing Falco's silhouette being available on KC, so that got me thinking, would it be possible to have the Golden Arches from McDonald's as a silhouette for the punch? Just wondering because I use the Ronald McDonald texture frequently. Also, if someone would vertex hack that texture to make it look so that Ronald's head isn't half helmet, they would win an internet. Just saying. :p
 

Lionman

Smash Champion
Joined
May 21, 2008
Messages
2,531
Location
Logroño, Spain
Is it possible to edit the texture of the Falcon Punch? I remember seeing Falco's silhouette being available on KC, so that got me thinking, would it be possible to have the Golden Arches from McDonald's as a silhouette for the punch? Just wondering because I use the Ronald McDonald texture frequently. Also, if someone would vertex hack that texture to make it look so that Ronald's head isn't half helmet, they would win an internet. Just saying. :p

Falcon punch texturing is a bit limited because it shares textures with the Raptor boost (http://img441.imageshack.us/img441/4006/al11012521551binout.jpg) so silhouette the punch isnt possible i think
 

TommoPuppy

Smash Lord
Joined
Feb 4, 2010
Messages
1,376
Location
Australia
NNID
Tommohawk
The Falco Punch is a model swap anyway. You can make a model or 2D effect of the golden arches though.

Things sharing textures with things isn't really an issue since you can just change what texture it uses.
 

TommoPuppy

Smash Lord
Joined
Feb 4, 2010
Messages
1,376
Location
Australia
NNID
Tommohawk
I think we might be thinking of different things. I meant going into the model's properties and changing the name of the texture it looks for, while you seem to be more after changing the UV mapping, which is possible to a certain extent, but I have absolutely no idea how to do it.
 

Lionman

Smash Champion
Joined
May 21, 2008
Messages
2,531
Location
Logroño, Spain
I think we might be thinking of different things. I meant going into the model's properties and changing the name of the texture it looks for, while you seem to be more after changing the UV mapping, which is possible to a certain extent, but I have absolutely no idea how to do it.
ok that was i asking

yeah i need to know about changing the UV mapping
 
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