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PSA ROB Help and discussion topic

AetherEch0s

Smash Journeyman
Joined
Nov 12, 2007
Messages
460
3DS FC
2681-0290-3939
As some of you know, i am working on a new PSA Moveset for ROB. Most of it i have done myself, but i have received assistance from a few members of this forum (mostly JoeGrandma).

I made this topic to ask for any help when i need it, as i am very new to this sort of thing, and to receive some suggestions of things i can try.

Once i finish it ill let this one die and make a new thread in the appropriate section of the board.

Current Changes
-Dash attack is a little slower and has shorter reach
-Forward Smash is an epic energy blast(gfx ripped from the dark samus psa, thanks to whoever made it : D)
-Down A is different
-Up A is different
-Up Smash has an epic new gfx
-Up Air A is different
-Back Air A is a little different
-Down Air A is a little different
-B Special is a different color
-Almost all attacks have either Aura or Fire on them
-Side B is different. Created it by accident actually. Was originally going to be Falco's Side B, but ended up being an awesome ninja flip spin thing lol. On the ground, if you only let it do the first part of the attack, you can immediately air dodge then dodge roll, making you invincible for a pretty decent period of time, not to mention allowing for mind games and unexpected c-sticking lol

So far, he plays awesomely awkward. Hard to describe without seeing it, but it flows weird. But personally, even though i havent adjusted damage or anything, he seems to be better.

Currently Working on
-Giving him a combo of sorts on his Down B
-Finding a new animation for his Aerial Nuetral A
-Final Smash?

I planned on having Falco's Side B as ROB's Side B, and after working and swapping their code, came up with what you see now. I still need to enlarge the hitbox on his aerial side b to account for his arms, which arent really swinging, it just has the gfx of his spin. Other than that its more than perfect.

So, as far as help goes, i still dont know what to do with his down B. I was wondering if it was possible to make him do a different attack while holding an item (the gyro). Im not even sure if there are events to do it or not, but originally i came up with this
(in his down B subaction above all of the normal events)

If : holding item(not even sure if there is an if for that, have yet to check)
______Consume Item
______Switch Action to (wherever i put the new attack animation)
End if.

I know that most likely that wouldnt work, but would it be possible to do something like that? Giving him a new attack while holding the gyro( or any item for that matter)?

Heres a download link if you want to try it out and give me some feedback.
http://www.mediafire.com/?87gpgc8x5rj8g2u
Included is FitRobot.pac, FitRobotMotionEtc.pac and 2 textures, the blue one(03) being the main one.
 
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