Hi,
I saw Assassin Marth on youtube and wanted to figure out how to do the sword trail applied to all of his movement. I figured it out in PSA but I am having one tiny problem. When marth dies and respawns, the sword trail follows on screen. Meaning, I can still see the trail follow his invisible body as he respawns. I noticed that in Assassin Marth's .pac file, under the Wait1 SubAction, he has this code:
Main:
GFX:
Other:
The strange thing is that all of this code for the Wait1 works for Assassin Marth. (There is no sword trail when respawning). If I put this code into my Marth's .pac Wait1 it doesn't work.
Can anyone help me?
Thanks in Advance.
I saw Assassin Marth on youtube and wanted to figure out how to do the sword trail applied to all of his movement. I figured it out in PSA but I am having one tiny problem. When marth dies and respawns, the sword trail follows on screen. Meaning, I can still see the trail follow his invisible body as he respawns. I noticed that in Assassin Marth's .pac file, under the Wait1 SubAction, he has this code:
Main:
Code:
If Not Bit is Set: LA-Bit[101]
1F090100: 3-0,
Else:
11031400: 0-9, 0-5, 0-41, 1-0, 1-17700, 0-41, 1-0, 1-0, 1-9D788, 3-1, 0-120001, 0-41, 1-0, 1-0, 1-0, 1-0, 1-0, 1-0, 1-EA60
11050100: 0-1,
End If
Code:
If Not Bit is Set: LA-Bit[101]
11050100: 0-1,
0B010200: 0-1, 0-1,
11031400: 0-9, 0-5, 0-41, 1-0, 1-17700, 0-41, 1-0, 1-0, 1-9D788, 3-1, 0-120001, 0-41, 1-0, 1-0, 1-0, 1-0, 1-0, 1-0, 1-EA60,
End If
Code:
If Not Bit is Set: LA-Bit[102]
Bit Variable Clear: LA-Bit[102] = false
End If:
If Bit is Set: LA-Bit[101]
0C250100: 3-0.
Else:
18000100: 0-6,
End If:
Can anyone help me?
Thanks in Advance.