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PSA Applying...

KaiRogers17

Smash Cadet
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May 18, 2014
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Horseshoe Bay, T.X.
So... is there a surefire way to make PSA's work on skins only? Like Metal Sonic skin with a different PSA than the original model? I have this Ice Mario and Super Sonic I want to use, but not if I have to sacrifice their PM movesets...
 

PseudoTypical

Smash Lord
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So... is there a surefire way to make PSA's work on skins only? Like Metal Sonic skin with a different PSA than the original model? I have this Ice Mario and Super Sonic I want to use, but not if I have to sacrifice their PM movesets...
If I understand, you're asking if there's a way to tell if a particular "skin" (a model/texture) will work with a character's P:M moveset. Here's a couple of things to keep in mind when picking models/textures:

1. If it's just a texture (the colors are changed, but the character's models are the same), it has no effect on gameplay, so it'll work fine.
2. If it's a model, there can sometimes be issues with how it was rigged (that is, how the joints on the model were configured), which might cause it to move in strange ways. This problem isn't that common in my experience, though.
3. If the skin's description either notes a change in how the bones are set up, or a sizemod is made for it (the model is bigger or smaller than the normal character due to either something in the model's file or an attached Fit___MotionEtc.pac), then there's changes to how the character works that will probably interfere with gameplay. The only way this can be worked around is if the creator(s) includes a modified version of the P:M MotionEtc file, but I'm pretty sure it still wouldn't be Wifi-safe if you care about that.

Basically, you're in the clear most of the time. If you have more questions, let me know.
 

Xermo

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That's not his question. It's "if I can apply X moveset over this particular costume slot, but the other slots use the default P:M moveset"

the answer being no
 

KaiRogers17

Smash Cadet
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Messages
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Location
Horseshoe Bay, T.X.
Of course it's not possible, it'd be too good to be true if it were... (but PM made Dr. Mario skins on Mario, and he has his own moveset... o.o)
 

PseudoTypical

Smash Lord
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Of course it's not possible, it'd be too good to be true if it were... (but PM made Dr. Mario skins on Mario, and he has his own moveset... o.o)
He actually has the same moveset as Mario; it's just that they were able to replace his fireballs with pills, as well as the relevant sound effects. I know you can replace objects, (some) sound effects, and animations for specific slots, but not whole movesets.
 

KaiRogers17

Smash Cadet
Joined
May 18, 2014
Messages
55
Location
Horseshoe Bay, T.X.
His side smash has electric element and he plays like Dr.Mario from Melee o.o Whatever it's no big deal lol, it can't happen so damn... (is there a way I can make Ice Mario's attacks have element but not the other skins)
 

PseudoTypical

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His side smash has electric element and he plays like Dr.Mario from Melee o.o
The electric attacks work the same way as the pills, and he actually plays the same as normal Mario.

(is there a way I can make Ice Mario's attacks have element but not the other skins)
Someone did that already, conveniently enough. Adding elements is just editing the move's animation (rather than its properties), so things like that are possible.
 

PseudoTypical

Smash Lord
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That's the Ice Mario I have, just idk how to apply the moveset to just THAT Mario...
The description of the pack says the ice effects should just go over Blue Mario... if you've downloaded it, you should just have to select a version (the readme explains), and install it. If you just want ice effects, then you'll probably install version 1. The FitMario.pac file should make the ice effects, while the FitMario03.pcs and .pac will give the Ice Mario texture.
 

KaiRogers17

Smash Cadet
Joined
May 18, 2014
Messages
55
Location
Horseshoe Bay, T.X.
The description of the pack says the ice effects should just go over Blue Mario... if you've downloaded it, you should just have to select a version (the readme explains), and install it. If you just want ice effects, then you'll probably install version 1. The FitMario.pac file should make the ice effects, while the FitMario03.pcs and .pac will give the Ice Mario texture.
But I have Gold Mario over Jumpman Mario... does it HAVE TO be over Jumpman Mario
 
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PseudoTypical

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But I have Gold Mario's skin over blue mario... does it HAVE to be over the Jumpman skin
That's the only option the creator gives, at least, though I'm sure you could change it if you read up on the alt costume engine (I haven't). You could just move Gold Mario, though...
 

KaiRogers17

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That's the only option the creator gives, at least, though I'm sure you could change it if you read up on the alt costume engine (I haven't). You could just move Gold Mario, though...
Merp, even moving a character and all icons is a pain in my ***... x.x While I have you here, (cus nobody else will talk to me about it) how do I replace my MiscData 80 and MiscData 90 files WITHOUT individually replacing all files within their contents
 

PseudoTypical

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Merp, even moving a character and all icons is a pain in my ***... x.x
You'll get used to it.
how do I replace my MiscData 80 and MiscData 90 files WITHOUT individually replacing all files within their contents
I'm pretty sure you can right click the files, select replace, and put in your new ones.

I'm just gonna say this because I see you've made a bunch of threads recently: people generally prefer that you make just one thread and ask a bunch of questions there. We've all been beginners once, and there's plenty of people that answer questions around here, but crowding the forum can make things more tedious for everyone else.
 

KaiRogers17

Smash Cadet
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Messages
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Horseshoe Bay, T.X.
You'll get used to it.
I'm pretty sure you can right click the files, select replace, and put in your new ones.

I'm just gonna say this because I see you've made a bunch of threads recently: people generally prefer that you make just one thread and ask a bunch of questions there. We've all been beginners once, and there's plenty of people that answer questions around here, but crowding the forum can make things more tedious for everyone else.
I'm at breaking point here, so I'm more desperate to get this fixed than I ever have been with anything else in life, so I'm sorry about that. But no, right clicking on MiscData files does nothing... and that's the only solution I'm getting from other people too, and it pisses me off cus that means I'd have to restart modding ENTIRELY, which took me about a week's worth of hard work... I'm almost crying now because this is so frustrating (I'm a competitive smasher, I NEED my Smash... x.x) Not trying to sound like a baby, but still, no solution exists on the internet...
 

PseudoTypical

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I'm at breaking point here, so I'm more desperate to get this fixed than I ever have been with anything else in life, so I'm sorry about that. But no, right clicking on MiscData files does nothing... and that's the only solution I'm getting from other people too, and it pisses me off cus that means I'd have to restart modding ENTIRELY, which took me about a week's worth of hard work... I'm almost crying now because this is so frustrating (I'm a competitive smasher, I NEED my Smash... x.x) Not trying to sound like a baby, but still, no solution exists on the internet...
Alright, no worries. I'll try it out myself and see what happens. I'll edit this in a sec.

EDIT: Alright, so when you right-click on a MiscWhatever, you don't get a tab that looks like this?
 

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KaiRogers17

Smash Cadet
Joined
May 18, 2014
Messages
55
Location
Horseshoe Bay, T.X.
Try clicking it and hitting CTRL-R; that's the command prompt for Replace. I've gotta go for at least a moment (hopefully not longer).
Take your time, I'll be waiting... that's all I can do, lol... but I'm working on seeing what I can do with it now that it lets me right click

Okay, so MiscData 80 is back to normal, but there's no MiscData 90 now... even the weird file is gone (deleted by accident) and I just need to know how to ADD a BRRES file...

Added the BRRES file, but it still doesn't work... the only other thing I can think of is to rename the BRRES file that I added into it to have the number 90 instead of 0 and idk how to do that or rename... there is no option...
 
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PseudoTypical

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Take your time, I'll be waiting... that's all I can do, lol... but I'm working on seeing what I can do with it now that it lets me right click

Okay, so MiscData 80 is back to normal, but there's no MiscData 90 now... even the weird file is gone (deleted by accident) and I just need to know how to ADD a BRRES file...

Added the BRRES file, but it still doesn't work... the only other thing I can think of is to rename the BRRES file that I added into it to have the number 90 instead of 0 and idk how to do that or rename... there is no option...
To help any more, I'm gonna need a more thorough explanation of what you're trying to do and how you're doing it... I'll check back in again when I can.
 

KaiRogers17

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Messages
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Horseshoe Bay, T.X.
To help any more, I'm gonna need a more thorough explanation of what you're trying to do and how you're doing it... I'll check back in again when I can.
I just want to rename the BRRES file within BrawlBox to "MiscData (90)" instead of it being "MiscData (0)" like it is now. I added the BRRES file and replaced it with the files for MiscData 90, but it's still 0 instead... The BRRES file on my desktop I used is named "MiscData (90)" but I loaded it into BB and now it says 0 instead... just wanna rename the file in BB and idk how to do that... x.x *feels like a noob*
 

PseudoTypical

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I just want to rename the BRRES file within BrawlBox to "MiscData (90)" instead of it being "MiscData (0)" like it is now. I added the BRRES file and replaced it with the files for MiscData 90, but it's still 0 instead... The BRRES file on my desktop I used is named "MiscData (90)" but I loaded it into BB and now it says 0 instead... just wanna rename the file in BB and idk how to do that... x.x *feels like a noob*
I'm no expert with this stuff, but I do know that naming a BRRES file by a different name and putting it over a MiscData file doesn't change the name of the new MiscData. It sounds like you need to add a MiscData[90] file, I think...
 

KaiRogers17

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I'm no expert with this stuff, but I do know that naming a BRRES file by a different name and putting it over a MiscData file doesn't change the name of the new MiscData. It sounds like you need to add a MiscData[90] file, I think...
Idk what u mean by that... I have a MiscData [90] file and when I loaded it it became MiscData [0]... Just wanna rename it to 90
 

KaiRogers17

Smash Cadet
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Messages
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Horseshoe Bay, T.X.
Your .pac file has a MiscData[90] that you're replacing with your own MiscData[90], right? It's becoming a MiscData[0] somehow?
No, there was no MiscData [90] since my SD glitched out, and was replaced by a random file... I accidentally deleted said random file and added my own new MiscData, and it became MiscData [0], which I then replaced the files for MiscData [90] but it still doesn't work, and my only guess is to make the name in BrawlBox read "MiscData[90]" instead of "[0]" which I'm having problems doing...
 

KaiRogers17

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Horseshoe Bay, T.X.
Dude, take a break from modding and come back to it after a day. You are stressing over something that is meant to be fun
I'd like to have my games working (I understand it's a mod) and I'm so close to finishing fixing it... plus, I'm one of those, oh whatcha call it; competitive smashers and I practice daily... it's been two days already lol, I can live without it, but I'd rather have my daily practice
 

PseudoTypical

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No, there was no MiscData [90] since my SD glitched out, and was replaced by a random file... I accidentally deleted said random file and added my own new MiscData, and it became MiscData [0], which I then replaced the files for MiscData [90] but it still doesn't work, and my only guess is to make the name in BrawlBox read "MiscData[90]" instead of "[0]" which I'm having problems doing...
Honestly, the only thing I think you can do to fix it at this point is to take all of your BRRES files and put them into a new .pac that has a MiscData[90]. That shouldn't take too long; just right-click and export (or use CTRL-E) for each BRRES, save them in some folder, and replace the BRRES's in your new .pac using whatever method worked for you while we were talking.
 

KaiRogers17

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Horseshoe Bay, T.X.
Honestly, the only thing I think you can do to fix it at this point is to take all of your BRRES files and put them into a new .pac that has a MiscData[90]. That shouldn't take too long; just right-click and export (or use CTRL-E) for each BRRES, save them in some folder, and replace the BRRES's in your new .pac using whatever method worked for you while we were talking.
And that's exactly what I was thinking while typing my last post... no it's not gunna take awhile, but that includes all char textures lol... *sigh* just more tedious to do it this way...
 

PseudoTypical

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And that's exactly what I was thinking while typing my last post... no it's not gunna take awhile, but that includes all char textures lol... *sigh* just more tedious to do it this way...
Things happen. I recommend keeping a lot of backups of your stuff from now on to be safe. You'll get better and more efficient as you continue hacking. Best of luck.
 

KaiRogers17

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Horseshoe Bay, T.X.
Things happen. I recommend keeping a lot of backups of your stuff from now on to be safe. You'll get better and more efficient as you continue hacking. Best of luck.
Thanks so much man, ur help is greatly appreciated o.o So far so good however, I still need to actually import the files to my new copy... (and most definitely am I gonna make a backup or two of this, cus omg this is bull**** lol)
 

Caporai

Smash Journeyman
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Mar 23, 2014
Messages
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How to make MiscData [0] into MiscData [90]

Check on MiscData [0]
On the right side below ARC Entry you can change the bold text. FileIndex says 0, make it 90. Voila you got MiscData[90]
 

Narpas_sword

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I'd like to have my games working (I understand it's a mod) and I'm so close to finishing fixing it... plus, I'm one of those, oh whatcha call it; competitive smashers and I practice daily... it's been two days already lol, I can live without it, but I'd rather have my daily practice
If you're a competitive smasher you should be practising on a clean pm build...

Dump your mod build onto your pc, stick a default build on your card for practice, then when it's modding time swap back...

Or, have an extra Sd card like me, and I guess a bajillion others.
 

KaiRogers17

Smash Cadet
Joined
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Messages
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Horseshoe Bay, T.X.
If you're a competitive smasher you should be practising on a clean pm build...

Dump your mod build onto your pc, stick a default build on your card for practice, then when it's modding time swap back...

Or, have an extra Sd card like me, and I guess a bajillion others.
I only mod textures and stages, so there's nothing wrong really (stages are iffy, however, because they're different layouts, but I work well on all stages) and I got it all fixed with all of my things back on the SD... turns out the stage preview I had made was causing P:M to crash... (it was in PNG format) Thanks guys!
 

KaiRogers17

Smash Cadet
Joined
May 18, 2014
Messages
55
Location
Horseshoe Bay, T.X.
How to make MiscData [0] into MiscData [90]

Check on MiscData [0]
On the right side below ARC Entry you can change the bold text. FileIndex says 0, make it 90. Voila you got MiscData[90]
Omg next time it messes up on me thank u so much lol sat here for hours messing with it when it could'a taken seconds... thank u so much lol
 
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