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Project64k Questions...

VGDMalcolm

Smash Cadet
Joined
Dec 3, 2008
Messages
25
Location
Folkston, GA
I know they're probably common and already answered before, could you still answer them for me?

1) What are the minimum computer spec requirements to run Project64k online? When I click Netplay, it gives me a "Not enough memory for JUMP table" error.

2) I have a Logitech controller that I use to play SSB64 (it's a PS2 controller), but when I go to assign buttons to the second joystick (the one on the right), it won't let me. When I tried NRage's plugin, it wouldn't actually recognize any controller input during the game. Help here?
 

(§L)£ink

Smash Cadet
Joined
Feb 17, 2010
Messages
26
1st of all, how much RAM do u have thats the problem for not starting net play


and bout the controller i use wingman controller i found in my dads garage but its a ps2 controller so that wont work but idk your controller may be took a dump and doesnt work anymore happened to my gamecube controller once i was playing ssbm and i pause the game then my analog stick was broken it was loose and it couldnt be fixed. i got a new one though and Malcolm you probaly know me from galaxy
 

smakis

Smash Ace
Joined
Jun 30, 2008
Messages
747
i dont think the pj64k plugins supports two joysticks, since the original n64 controller only had one (im probably completly wrong). What you could do is installing joy2key, its a program which maps controller inputs to keyboard strokes (like pressing x on your ps2 controller = backspace).

So first you config pj64k with keyboard buttons, then you map the ps2 controller to the keyboard keys (joy2key needs to be running while you are playing).
 

DMoogle

A$
Joined
Jan 28, 2008
Messages
2,366
Location
Northern VA, USA
1st of all, how much RAM do u have thats the problem for not starting net play
wat

You would have to have a pitiful amount of RAM to not be able to start net play. That error message has NOTHING to do with how much memory a person has, it has to do with the plethora of glitches that PJ64k has. That's a fairly common error message (I can't remember how to fix it off the top of my head, sorry).
 

Battlecow

Play to Win
Joined
May 19, 2009
Messages
8,740
Location
Chicago
I need to create a song in which the chorus is "uncheck Raw Data", put it on youtube, and link to it.

That's probably why NRage isn't recognizing the inputs in-game. Uncheck the Raw Data box, and all of your woes will be erased.
 

VGDMalcolm

Smash Cadet
Joined
Dec 3, 2008
Messages
25
Location
Folkston, GA
Hmm, okay. My computer claims I have only 768 MB of RAM, which doesn't sound to high?

And for the controller thing, it's not actually using a second joystick, but assigning the Analog Stick to the second joystick of my controller. It will recognize my input on an earlier version of Project64k, but when I go to assign an analog stick direction to the second joystick, it's like it doesn't even know it's plugged in.
 

NixxxoN

Smash Master
Joined
Jun 16, 2008
Messages
3,726
Location
Barcelona
wat

You would have to have a pitiful amount of RAM to not be able to start net play. That error message has NOTHING to do with how much memory a person has, it has to do with the plethora of glitches that PJ64k has. That's a fairly common error message (I can't remember how to fix it off the top of my head, sorry).
U gotta have a "decent" graphics card and certainly more than 128MB RAM that I had on my old PC.
 

Lordsmash

Smash Apprentice
Joined
May 16, 2010
Messages
76
So then the problem isn't a lack of RAM, but some bug in Project64k.

Anyone remember any methods in fixing it?

Its normally how much memory usage you have. Which can be solved by ram.

800ram and lower, 250 - 300 memory usage for smooth gameplay. 1GB - 2GB, 500 - 700 memory usage at most.
 

Korrupshen

Smash Ace
Joined
Apr 4, 2010
Messages
518
Location
dat place
Ok for the logitech controller, what Operating System your using XP, Windows 7, etc. If your using Windows 7, use Vista drivers. Don't forget to calibrate your controller too, sometimes that can be the problem.

For the RAM problem, How much programs do you got running in the background of your computer, press

CTRL+ALT+DEL for XP
CTRL+SHIFT+ESC for Windows 7

These are the requirements for project64. I pretty sure there the same for Project64k too

* Pentium III
600 Mhz or better
* 128 Mb. RAM or more
* Fast video card with 16 Mb. Video RAM or more
* Windows 95/98/Me
* DirectX 6.0 (latest version of DirectX recommended)

Project64 works best with these video cards:

* TNT, TNT 2, GeForce, GeForce 2, ATI Radeon

Project64 does not work well with these video cards:

* Matrox G200 and G400 (blending errors)
* ATI Rage Pro (misses some 3D functionality)
* 3DFX Voodoo Banshee (has bad DirectX drivers)
* 3DFX Voodoo 1 or 2 (secondary 3D cards are not supported)

Anyone here know how to fix the border problem in project64. Only happens on games like ssb64, but mk64 works borderless
 

helenk579

Smash Rookie
Joined
May 21, 2010
Messages
1
i dont think the pj64k plugins supports two joysticks, since the original n64 controller only had one (im probably completly wrong). What you could do is installing joy2key, its a program which maps controller inputs to keyboard strokes (like pressing x on your ps2 controller = backspace).

So first you config pj64k with keyboard buttons, then you map the ps2 controller to the keyboard keys (joy2key needs to be running while you are playing).
I also think so.
 
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