I'm having an issue with some of the graphics when playing Smashbros 64 on Project 64k. This does not occur on the regular Project64 emulator.
The issue it that some objects that are non 3d, such as Samus's charged shot, are appearing in the plane perpendicular to the screen instead of parallel with it, so they are only visible if i pause and turn the camera.
The most aggravating part of the issue is that the hand on the character selection screen is non visible. Has anyone else had this issue? Any help would be greatly appreciated.
The issue it that some objects that are non 3d, such as Samus's charged shot, are appearing in the plane perpendicular to the screen instead of parallel with it, so they are only visible if i pause and turn the camera.
The most aggravating part of the issue is that the hand on the character selection screen is non visible. Has anyone else had this issue? Any help would be greatly appreciated.