SmashBroski
Smash Ace
My friend's looking to get into Project M and make his own build on a SanDisk 2 GB MicroSD card though from our experiences, we have run into some issues.
In his build, he switched around some stages (e.g. Final Destination over Green Hill Zone) and has custom music for a lot of stages and when he loads up Project M, it either goes back to vBrawl or it loads successfully and when he picks a stage - last time he put Pokemon Stadium 2 over Halberd - it loads the original stage, so in this case, Halberd and the game freezes.
I then took the SD card into my hands, formatted it and put one of my custom builds on it and it loaded fine. I decided to test on from complete scratch by replacing Saffron City with Project M - Spear Pillar - put the .rel file in the module folder, .pac files in the melee folder under stages and for some reason the game loads vBrawl Spear Pillar and freezes.
Next, I tried the same thing on a regular SD card and everything loaded perfectly.
So my question is: Can Project M be supported by MicroSD cards, especially custom builds or no?
In his build, he switched around some stages (e.g. Final Destination over Green Hill Zone) and has custom music for a lot of stages and when he loads up Project M, it either goes back to vBrawl or it loads successfully and when he picks a stage - last time he put Pokemon Stadium 2 over Halberd - it loads the original stage, so in this case, Halberd and the game freezes.
I then took the SD card into my hands, formatted it and put one of my custom builds on it and it loaded fine. I decided to test on from complete scratch by replacing Saffron City with Project M - Spear Pillar - put the .rel file in the module folder, .pac files in the melee folder under stages and for some reason the game loads vBrawl Spear Pillar and freezes.
Next, I tried the same thing on a regular SD card and everything loaded perfectly.
So my question is: Can Project M be supported by MicroSD cards, especially custom builds or no?