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Project M on diskless Brawl

Kolcaj

Smash Rookie
Joined
Feb 17, 2014
Messages
1
Hey, im new here. I was gonna install Project M on my nephews Wii for them but i remembered they dont have the actually disk. They have it installed on a WiiFlow device which lets them play without a disk and they dont have the hard copy anymore. I was wondering if project m would still work.
 

tan(90

Smash Apprentice
Joined
Feb 18, 2014
Messages
77
Location
Fontana, California
Yup. It works. Though you probably have to use USB Loader GX or, preferably, CFGLoader. I don't think WiiFlow supports many ocarina codes that is required for Project M.

To get it working, all you need to do is get the homebrew version, open it up and drop the files into the root of the SD card, install CFGLoader, and allow Ocarina codes and set hooktype to VBI. Finally you can launch the game.

There is a channel forwarder that automatically launches Project M through CFGLoader with ocarina codes straight through the wii menu, though you gotta rename a couple of folders and install the .wad file. Other than that its really easy to install.
 

lion's curry

Smash Rookie
Joined
Mar 26, 2014
Messages
1
I thank you sir, I had the same issue, and thanks to you i finally am able to play the game after 2 days of struggle
 
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