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Project M for Sm4sh and Necessary Competitive Changes

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BigBubbs

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Hello!

POSSIBLE CRINGE WARNING: I am new to smashboards (like, I literally made my account today), so I don't know how to use the website. I'm also a casual who enjoys the competitive scene, but lacks skill and knows too little about it to be an active member. Some of the questions I ask or answers I give might be a bit dumb. Just a heads up.

With that out of the way, I have a question about if there was a Project M for Sm4sh (or a similar mod). What changes would be given to the characters?

Of course, there are characters from Brawl that closely resemble their Smash 4 counterparts (Link, Donkey Kong, Falco, etc.), so they'd be easy to bring into PM2, but what about characters that have received massive changes, like ZSS, Olimar, or Charizard? What about Mario, who hasn't seen any drastic changes in his moveset or mechanics, but received massive buffs, making him an entirely new character? What about Roy, who was greatly changed from his Melee form? And, even more, what about new characters, like Greninja, Little Mac, Palutena, or Shulk? What changes would these characters need in order to become competitively viable with the melee formula, enough to stand up against Fox?

And, before anyone answers, "we don't need a Project M for Sm4sh, as it's able to hold its own as a competitive game as it is," I know this. But the intricacies and technical maneuvers present in the Melee engine are far different from those of Smash 4, essentially making it a different game altogether. I just want to know what changes would be made to the Smash 4 cast if a hypothetical Project M-esque mod was developed.

Thank you for reading, and thank you for answering!
 

ぱみゅ

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Hello and welcome to Smashboards!
The proper place to talk about any sort of modding is the Developer Studio, so check please check the discussions going on there instead of the Competitive Section, thank you!
:196:
 
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