Before you tell me this question should be posted in the button mapping sub-section, I did post their originally, but after almost a week with no help, I'm turning to the general discussion, seeing that it gets more daily attention.
As for my problem, my button layout is as follows for the wii u pro controller:
(A)Standard Attack
(B)Special Attack
[X]Jump
[Y]Jump
(L]Shield
[R)Shield
(ZL]Grab
[ZR)Grab
(o)Movement
(c)Smash
+Taunt
I noticed I can do the forward tilt by very lightly moving the stick forward and pressing A, but that's not very reliable. I've tried to get used to it, but forward smashes come out when they shouldn't. So my question is, is there a more optimal setup that will allow me to use all of a characters moves without an issue?
thanks in advance.
As for my problem, my button layout is as follows for the wii u pro controller:
(A)Standard Attack
(B)Special Attack
[X]Jump
[Y]Jump
(L]Shield
[R)Shield
(ZL]Grab
[ZR)Grab
(o)Movement
(c)Smash
+Taunt
I noticed I can do the forward tilt by very lightly moving the stick forward and pressing A, but that's not very reliable. I've tried to get used to it, but forward smashes come out when they shouldn't. So my question is, is there a more optimal setup that will allow me to use all of a characters moves without an issue?
thanks in advance.