RedrappeR
Smash Journeyman
- Joined
- Jan 20, 2008
- Messages
- 294
So yesterday, we had an 11 hour stretch of brawl. Fun times. We played, we feasted, we laughed at the crybaby's who were tearing up about the game being different, the same people who were ignoring most of the competitive videos posted and the comments from some of the worlds top competitive smashers when referring to the games viability as a tournament worthy game. Twas fun.
So... We unlocked Sonic. We did the whole Fox run on Final D thing(Which is NOT 15 minutes only. That is BULL****. We know. We wasted 15 minutes of that and it pissed us off. The method works, but it's probably around 30 minutes overall.) and took him down for the roster spot.
So, for the past day since brawl has been released, I've been playing up on Sonic for some ideas into him, to see HOW to improve this guy, instead of *****ing and moaning about kill moves. Sorry, but It's just getting annoying at this point. We've found away around the problem. Let's move on.
What I'm talking about here... is priority. Saying Sonic has none is exaggeration, but he doesn't have a lot. It's honestly what I think is what we need to work around at this point. There's definitely ways to get around an opponent. They exist, and we just need to examine how to approach.
Which is why I have made this topic at 2:41 am when I should be asleep for my class in the morning.
How do we approach ____________?
How do we get around _______________'s combo moves?
What do we avoid from _____________?
I thought that would get us rolling onto some interesting ideas.
Also, please keep this as a progressive thread. Let's think about how to make things better instead of whining about a character.
Good form then.
Shall we begin?
So... We unlocked Sonic. We did the whole Fox run on Final D thing(Which is NOT 15 minutes only. That is BULL****. We know. We wasted 15 minutes of that and it pissed us off. The method works, but it's probably around 30 minutes overall.) and took him down for the roster spot.
So, for the past day since brawl has been released, I've been playing up on Sonic for some ideas into him, to see HOW to improve this guy, instead of *****ing and moaning about kill moves. Sorry, but It's just getting annoying at this point. We've found away around the problem. Let's move on.
What I'm talking about here... is priority. Saying Sonic has none is exaggeration, but he doesn't have a lot. It's honestly what I think is what we need to work around at this point. There's definitely ways to get around an opponent. They exist, and we just need to examine how to approach.
Which is why I have made this topic at 2:41 am when I should be asleep for my class in the morning.
How do we approach ____________?
How do we get around _______________'s combo moves?
What do we avoid from _____________?
I thought that would get us rolling onto some interesting ideas.
Also, please keep this as a progressive thread. Let's think about how to make things better instead of whining about a character.
Good form then.
Shall we begin?