• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Press(Fox) vs Jack(Marth)

Brino

Smash Cadet
Joined
Apr 14, 2007
Messages
54
Location
Shelby TWP, Michigan
Nice fox but here are 2 things I'm gonna say. When your opponent is trying to come back to the platform don't shoot them with the gun and have them take damage, if you know they won't make it back edgeguard so they will miss the platform. The other thing is I don't think it's good to charge your attack and hope your opponent will fly into it when they are comming back to the surface hanging from the edge. Doesn't work very much.

I diddnt see many grabs in the first video, chaingrabs are your friend.
 

Press22

Smash Journeyman
Joined
Aug 2, 2006
Messages
447
Location
VEGASsmash
Thanks, I though my fox was sucky.. lol.
Those were just friendlies, the other matches we recorded are better but the quality on them sucks so I didn't upload them, and if I did everyone would say thats not how you waveshine..
when I did it like that because he can avoid waveshines so I do a Shine jump DI back and Shine. It worked so yeah..
 

Wuss

Smash Champion
Joined
Feb 25, 2006
Messages
2,477
Location
Listening to Music (DC)
yea, work on tech skill for sure. and the marth mindgamed you into a lot of stupid things, like fully charged tippers...
you could have easily not been hit by that. and yea, don't charge smashes so much. especially when they are on the edge, no point (worked once in the fc3 crew battle, never again..)
 

Lunytunes4.4

Smash Journeyman
Joined
Mar 19, 2007
Messages
263
Location
boogie down bronx
press your fox is ok but as every one said you need some work but the one that sticked out was you needed to grab alot trust me uthrow>uair is like the king of all combos on marth and especialy that he was countering like s*** you shouldve grabed and to much f-smashing i would expect that on the marth but fox anyway sometimes a good up-smash works good shining but you need to start waveshining i know you needed to do that DI thing whinch is smart but sometimes waveshing can be good and nice shffl,ing your air-attacks but just work on it a tinge bit but besides that good shine spikes and uairs under platforms
 

Press22

Smash Journeyman
Joined
Aug 2, 2006
Messages
447
Location
VEGASsmash
Uhh, sorry I forgot to mention this, I don't have a Z button right now.. lol sooo yeahh.. a lot of times I tried grabbing with A+B it turned out as a DI.

Edit- This friday I should post more vids of me vs Jack or if I go to a gamenight I'll post vids over there.
 

Tailed

Smash Rookie
Joined
Apr 9, 2007
Messages
15
u use alot of DI i dont know if thats good xD.
but anyways try wavedashing more ur tech skill will increase :).
 

ohpistachios

Smash Apprentice
Joined
Nov 12, 2006
Messages
136
Location
UC Berkeley, San Diego
Fox - you could use a little more aggression, get used to using shffled nairs and dairs to shines to approach. also, make use of shine WHENEVER you have just finished using a laggy attack and you are right next to him (for example, when you've just f-smashed into him and he was shielding). there were many times where marth used a laggy move (missed counter, up-b onto stage) and you should have capitalized on those moments, preferably with up-smash or up-throw to up airs.

Marth - grab more. by not grabbing, you're getting rid of one of marth's most effective tools against space animals. no matter how you throw (up-throw chaingrab or forward, back, down throw to tech chase) a throw will almost always net you more damage than something like a dash attack, which you use too often. whenever you see an opening, you should nearly always go for a grab. also, you use FAR too many charged f-smashes and random counters. once fox learns to punish those properly, they will be your death.
 

dude225

Smash Apprentice
Joined
Jul 26, 2006
Messages
172
Location
Palmdale
both of you need to stop charging your smashes when the opponent is trying to return. you cant just hope they will go into it.

the marth could have ***** the fox's returns if he had try using a decent b-air, n-air, or a well-timed a d-air. especially if the fox always goes up, just wait on the ground, and when you see which way they are going, just follow their movement and react. dont just charge a smash.

ehh... the marth used counter too often. if the fox had just ran at you and not attacked, he would have gotten a free hit, because he could punish you if he didnt strike right away.

also, WAY to many f-smash and dash attack. try and shffl a n-air as an approach once in a while. or maybe a dash in wavedash back, then wavedash back in again and grab.

the fox was overall a decent player, i think my fox is about the same. just practice those waveshines and edge guarding. its pretty easy to predict a marth's recovery. if he is dropping down to go for the ledge, then edge-hog. if he is going for a platform, or the stage then get the b-air/n-air ready. shines **** as well, lol

ok, well c ya
 
Top Bottom