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Porky Minch Moveset

MrNurt

Smash Rookie
Joined
Jul 27, 2020
Messages
6
Porky Moveset

Jab: Porky extends his arm out and tazes the opponent. He cowers in fear while tazing them. It is a multihitting move. It does not have a finisher.

F-tilt: porky shoots a gun forwards, causing a quick burst out if the front. Porky is surprised by the recoil which is what causes the lag. It is one of the gun's his soldiers use. It is similar to mii gunner's f-tilt. This move does fire damage.

Down Tilt: Porky walks the dog with a yoyo in front of him. It sends at a horizontal/downward angle, allowing it to lead into tech chases. It is a great ledge guarding tool.

Up-tilt: Porky headbutts the opponent. The attack will have a compltely cancellable taunt where Porky rubs his head from the pain. It is like Incineroars gimmick but only on this one move. Similar to pacman's smash 4 uptilt but mixed with mario's upsmash. They are sent straight up. This move will allow of follow ups at most percents. It will kill at very high percents.

Dash Attack: Porky trips onto the opponent. It will have a large hit box and pops the opponent up. It can be used to start strings or be a reliable kill option.

F-smash: porky swings forward a large bag of money. It has low range but high power. It also acts as a reflector, to mirror Ness and Lucas.

Down Smash: Porky throws a tantrum and causes a quake hitbox around him. It is multihitting on Porky's body and will launch the farthest there but anywhere else will instantly launch the opponent. This move lasts for a while and has significant lag as porky readjusts himself.

Up Smash: Porky is quickly lifted up into the air by his porky bots and punches the opponent in a superhero pose. This move has a sweet spot on the top of porky's head/fist. This move will be difficult to hit the sweet spot so the bots will have a hitbox too which will send less far but be simpler to hit.

Neutral Air: porky does a small cartwheel, acting as a hitbox. It will have a sweet spot at the beginning of the move but will be sour towards the end.

F-air: porky sprays a cloud in front of him that lingers for a small amount of time. The effect it gives is random. It will give either poison, a flower, litting the opponent on fire, and a brief stun like zss's gun. The move will do small flinching damage and launch foes forward. Opponents can only have one effect at a time to if they are hit by another it will do nothing.

Up-Air: porky sticks up two zappy prongs like his soldiers use. This is a mutlihit move that launches upwards. This is a juggle move that can also kill and higher percents.

Back-air: Porky spins his yoyo in a circle behind him. This move is a multihit move that can kill at high percents and lead into strings.

Down air: Porky scrambles his feet back and forth beneath him doing significant damage to anyone caught in it. It will send downwards but does not have strong knockback. More of a landing/ out of shield option rather than a kill move.

Down Special: porky drops a pig bomb at his feet similar to the mii gunner special. This move differs to that one because it explodes multiple times with a multi hit, allowing for follow-ups. Hitting or touching thr bomb will set it off as well as it having a fuse. The explosion radius will not be massive so you need to be precise. Also you can only have one bomb out at a time. The second the bomb explodes is when you can release a new one, allowing for some sick ladders at low percents by continually bombing someone.

Neutral Special: Porky throws a handfull of money into the air, causing flinching around him. Each dollar bill will do small percent but due to the large amount you will gethit multiple times. This move also has a small chance that a dollar will turn into a gold bar, causing more damage and knockback.

Side Special: Porky gets into his spider mech and is controllable for a short period of time. The mech can be destroyed, causing porky to go into freefall as well as taking damage. While in the mech, howver, porky takes no damage. His percentage is frozen and replaced with a spider mech health bar. The spider mach can last for 14 seconds(this could be extended if it feels to limiting) During this time, his specials will be changed to match the mech. Reusing side-special will take you out of the mech. Neutral soecial will replaces all of thr dollar bills with a volley of bombs around Porky, causing large knockback to those it hits. The range of the attack will also increase a small bit. Down special will now shoot a large beam from the mech, harming all those caught in the crossfire. This moves lingers for quite some time and reaches about the majority of fd. His up special will become a full controllable ascent up wards with a rocket on the bottom of the mech. If the mech is destroyed, it will go on cooldown for double the time you were in the mech.

Up-Special: Porky gets out a pogo stick and launches into the air, this recovery goes moderately far and can be moved back and forth but it and has no hitbox. However, if porky lands on an opponent, they will br spiked downwards. This makes it riskier to edgeguard porky. If the special is used on stage, you will bounce around multiple times until you lose all of you height, at which point the move will end.

Grab: porky will grab his opponent and a porky bot will punch them for him.

Down throw: porky sits on the opponent launching them upwards. This throw can get small follow ups and kill and high percents.

Up Throw: porky yawns as two porky bots throw the opponent into the air in front of him. This throw can combo into his aerials at low percents and lead into a kill confirm into upairs at high percents.

Back throw: porky grabs the opponent and spins then in a circle and throws them backwards. This through is comically weak because porky himself is a very weak fighter. This throw will have very low knockback and will only kill at extremely high percents. You can combo into it at some percents.

Forward throw: porky has a porky bot run up to the opponent and explode launching them forward. This is his most powerful kill throw. It has no follow-ups.
 
Last edited:

MrNurt

Smash Rookie
Joined
Jul 27, 2020
Messages
6
Hey I'm just learning the ins and outs of this website and I'm pretty sure im not posting these in the right place, so could somebody tell me where to put them and how? That would be great.
 
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