These are your new friends. They meet for a weekly on Tuesdays (non-students join in all the time), but since they all dorm there, there'd probably be at least a few people willing to play on most weekends.
Fighting CPUs by default will force bad habits on you, but if you're only just getting into the game, sometimes it won't affect you as much. Things to keep in mind are that:
CPUs always do the exact same thing in certain situations, so when you do punish them, make sure you don't get too accustomed to performing said punishes. For example, don't always assume that your opponent will miss the ledge sweetspot (any half decent player never will). Don't always assume they'll DI towards/away from you (varying on %s, they rarely mix their DI up). Don't always assume they'll just run up and attack you (so you can shield-grab or counter them easy pee-sy); most players will mix up their movement and bait out try bad punishes from you. On the flipside, you won't have to worry about real players having stupid reaction speeds and power-shielding everything all the time lol.
On the note of computers always doing the same thing, chances are that if you're playing the same person/cpu all the time, you'll start to build habits of doing the basically same thing in any given situation as well. Players that are used to playing a variety of other players will intuitively understand how to adapt to habits and punish you for them. This can be avoided to some extent by consciously mixing up your approaches/movement in neutral/punishes/recovery/whatever, even though you know the cpu won't care that you're mixing it up lol.
Many players also just fight level 3-4 CPUs, if anything. This is because at that low level, they still mix up their DI all the time, instead of always DI'ing optimally towards/away, so it keeps you on your toes will comboing and whatnot. That, and since they're low level, they don't really attack back that much, so you don't have to worry about getting used to their awkward approaches (which rely on their inhuman reaction speed, rather than baiting and punishing your movement/whiffed moves). Whatever level you choose, a CPU will never be able to duplicate a real player's movement and pressure, so the only way to learn to play against those is to face real people on a regular basis.
TL;DR: CPUs can be used for getting basic fundamentals down (if you're a super beginner) and learning how to react to mixed up DI (if you set them to level 3). Everything else that players do, they can't replicate, so you'll have to find real people for that (which is a good majority of the stuff you should be practicing for, especially if you consider yourself a newer-ish player).