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PLease rate my falcon.

Smot

Smash Apprentice
Joined
May 10, 2007
Messages
189
Location
Moraga, CA

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
I'm just going to look through the last match of your set because it looks like you were ******* around in the two random matches and the first four matches of the set were on weird/bad for Falcon stages.

I dunno why you're up on a platform that far away from Samus to start with. She's under no obligation to approach you, I'm sure she'd be okay with just missile camping. You also have limited options on a platform like that, which is a little silly when you're on a stage like Dreamland.

Wow... that Samus looks pretty good... at least she knows what she's doing. The Thunders thing was pretty nice.

Anyway, back to you. You need to work on your DI so you don't get combo'd and KO'd like that. On a fastfaller with meh recovery like Falcon, DI is a really important part of your game. Actually DI is a really important part of everyone's game. But whatevs.

Okay... 4:50... you uthrow into a run-off knee at seventy percent? There is no way that would ever work on anyone except for like... metal Fox. I'm going to assume that you missed the jump, but watch out for that.

I think one of your main problems is your approach. You're not really spacing out your nairs so you aren't getting that many combos out of them, or you're just plain getting punished for being too close. Random shffl'd knees are also probably not such a good idea against a character like Samus who has a fair bit of range and priority. You got punished a lot for your random knees, anyway.

Speaking of which, one of the things I've noticed is that you have a tendency to stick really close to your opponent. It's good that you're being aggressive, but if you miss a follow-up or mess up an approach, get out of there, or at least dashdance to space yourself. Samus has a fast, high priority Screw Attack, excellent crouch cancel counter capacity and a good dsmash, and if you take into account that Falcon's ground game is somewhat lacking, you'll realize that staying close is a bad idea, and the bulk of your punishment came from being smacked around while staying too close to Samus.

Learning to gentleman could help that problem a little bit. Maybe.

You should work on your recovery too. I dunno, a lot of Falcons seem to have that problem. Recovering high and then DI'ing back towards the ledge might throw some people off, but it's risky and better players will eat you alive for trying it.
 
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