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Playable characters with ATs.

Big-Cat

Challenge accepted.
Joined
Jul 24, 2007
Messages
16,176
Location
Lousiana
NNID
KumaOso
3DS FC
1590-4853-0104
We all know that ATs don't have playable forms. However, do we know if the converse is true?

After reading the 8-Bit Mario thread, I thought f 2D ATs of each character on the roster. These ATs could be 32-bit, 16-bit, or 8-bit depending on the time period they originate from. If they don't have a sprite, a 32-bit one could be madeThey could all use moves that weren't implemented into the character's moveset.

For example:

Samus: Uses her Screw Attack and Space Jump to fly around and hit everyone.
Donkey Kong: Throw barrels from the top.


What do you think?
 

Jededi4h

Smash Cadet
Joined
Aug 23, 2007
Messages
74
Location
Brooklyn, NY
It seems unlikely but I have to admit an 8-Bit Bowser would be amazing.

He'd just jump up and down throwing hammers and fireballs all day....
 
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