Lukred
Smash Rookie
- Joined
- Oct 7, 2014
- Messages
- 17
Ive been playing around with the amazing mechanics of up air. So as most of you may know, "pivot jumping" (i dont know the actual name) where you run, turn for a pivot and then jump you can get an instant bair to the face, and Ganons bair works pretty well for this, however this is more of a kill move. "Pivot jumping" a short hopped up air allows for potential true combos, at early percentages the last few frames of the back of the foot has barely any knock back and allows you to up air > forward tilt, this lasts till about 50% it also seems possible to up air > flame choke. Also the back of the foot seems to trip occasionally? im not sure of this yet as i haven't consistently managed to do this, but this may be good for tech chasing or more combos if they don't roll out of it.
They seem to be frame traps although I haven't played around with this much yet, regardless it seems pretty useful. If you guys find out more, let me know!
They seem to be frame traps although I haven't played around with this much yet, regardless it seems pretty useful. If you guys find out more, let me know!
Last edited: