ZeroJanitor
Smash Ace
- Joined
- Sep 6, 2014
- Messages
- 977
- Slippi.gg
- ZJ#732
- NNID
- ZeroJanitor
- Switch FC
- SW-3025-9002-7252
So I noticed when playing around with Fox that if you pivot f-tilt while dashing at someone, and they get hit with the buttcheek hitbox, they'll take the usual knockback of an ftilt but you'll be sliding backwards in their direction so it easily sets up into up-tilts at low percents, and possibly back air at higher percents (I haven't tried the latter on a human opponent so I don't know if it can be DIed out of). It seems to work on all characters, even floaties. Of course, lacking range/disjoint means that it's not the safest option, so it's best reserved when you have a clear opening.
Perfect pivot up tilt is most likely a better option, as it's quicker and much safer, but if for whatever reason you can't reliably perfect pivot, it seems to me like the next best thing.
Does anybody know about this already? I feel like people would.
Perfect pivot up tilt is most likely a better option, as it's quicker and much safer, but if for whatever reason you can't reliably perfect pivot, it seems to me like the next best thing.
Does anybody know about this already? I feel like people would.