I propose to do a summary of the different options that Pikachu has of his throws. Share all the information that you know even if it's MU specific.
This are some options:
If someone can test the different percents it would be very useful for this guide. Specially for the upthrow into thunder because if this set up is not a combo can be easily punished.
This are some options:
- Fthrow into dash attack : this works at low percent and low rage for pikachu. It doesn't work on floaty characters like jigglypuff. If sweetspoted it deals 21%, I like this option because it's easy to perform and does good damage.
- If fox is at 0% and pikachu at very low percent ( lower than 10) you can upthrow and combo into a lot of utilts. I'm not sure if this works in other characters. Maybe other fast fillers like captain Falcon. Watch the video here.
- Upthrow into thunder: Is a kill confirm if you read the opponent DI. I don't know the exactly percent that this works. Watch the video here.
- At medium percent I usually go for a down throw into upairs followed by another aerial.
- At the ledge backthrow can kill at approximately 160%.
- At very high percent like 170 or maybe +180 upthrow can kill.
- Around 70-90% ( before the upthrow into thunder works) I usually upthrow then I jump and the opponent usually dodge because they think that I'll use the thunder and then I punish with upair or nair.
If someone can test the different percents it would be very useful for this guide. Specially for the upthrow into thunder because if this set up is not a combo can be easily punished.
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