Salty123
Smash Apprentice
One thing that many people bypass when they play a game is basics. Basics are some of the most important things in any game but especially a fighting game like ssb. Many people (more than most) just want to jump into ats because they think they know the basics or the basics are boring. This is IMPORTANT TO LEARN especially with a character like Pit. Pit is a close in fighter and if you don't learn how to space, evade, and attack properly you are going to die.
I cannot stress the importance of SPACING enough. With a character like Pit you are not going to get good if you dont learn how to space. That's just all there is to it. I have watched a lot of Pit players and they all make the same mistake (myself included, I have trouble with this too). They all dash or roll at every opportunity. These are both good moves, but no move is good unless it is used in the right situation. Many attacks can be avoided simply by walking out of the way. There is a very indepth description of this that I recomend every Pit player should read. The url is http://www.smashboards.com/showthread.php?t=160643.
An absolutly HUGE thing that is vital to Pit are arrows. SPAM YOUR ARROWS. They are one of Pit's best weapons. Sure its not much damage for each arrow but they add up and stun. You can combo out of them, rack up damage, or just be completely annoying with them. They are one of your greatest weapons in any match. Do not use them sparingly. You have infinite of them. SPAM!!!!!!!!!!!!!!!!!!!!. This also means shooting arrows a lot off of the stage. Just because someone hits you off of the edge doesn't mean that they have to have the upper hand. **** them with arrows just as much when you are off the stage as when you hit them off the stage. You can do so much off of the edge with Pit. You have one of the best recoveries in the game. USE IT.
With Pit having the limited range that he does you really need to know what to use when. Also keep in mind that whenever Pit strikes with his right hand the hit box extends farther than when he strikes with his left. The best example of this is his forward smash. Some of you may have noticed that when your opp. doesn't move and ou use your forward smash the first strike won't hit but the second one will. Now you know why. Pit truly has no bad moves. You just have to know when to use them. Simple example: if someone is in freefall don't hit them with an arrow. Bair dat s*** son. The simple A combo is also an excellent move. Both versions of this are good for combos and have excellent ground game.
Another huge part of playing a character like pit is mind games. This is where you get a little taste of the ats (aren't you excited). However, it also brings us back to arrows again (ha ha and you were all excited). the at that can help with mind games with arrows is arrow stalling. A url to this is http://www.smashboards.com/showthread.php?t=153140. This is a simple yet effective technique to confuse your opp. Another thing that is pretty simple is arrow looping. This can really freak out your opp. If you get good enough with the basics which are SUPER IMPORTANT by the way you may want to try wing dashing or some WoI tricks. Other than that you just have play around with Pit and see what works for you.
I cannot stress the importance of SPACING enough. With a character like Pit you are not going to get good if you dont learn how to space. That's just all there is to it. I have watched a lot of Pit players and they all make the same mistake (myself included, I have trouble with this too). They all dash or roll at every opportunity. These are both good moves, but no move is good unless it is used in the right situation. Many attacks can be avoided simply by walking out of the way. There is a very indepth description of this that I recomend every Pit player should read. The url is http://www.smashboards.com/showthread.php?t=160643.
An absolutly HUGE thing that is vital to Pit are arrows. SPAM YOUR ARROWS. They are one of Pit's best weapons. Sure its not much damage for each arrow but they add up and stun. You can combo out of them, rack up damage, or just be completely annoying with them. They are one of your greatest weapons in any match. Do not use them sparingly. You have infinite of them. SPAM!!!!!!!!!!!!!!!!!!!!. This also means shooting arrows a lot off of the stage. Just because someone hits you off of the edge doesn't mean that they have to have the upper hand. **** them with arrows just as much when you are off the stage as when you hit them off the stage. You can do so much off of the edge with Pit. You have one of the best recoveries in the game. USE IT.
With Pit having the limited range that he does you really need to know what to use when. Also keep in mind that whenever Pit strikes with his right hand the hit box extends farther than when he strikes with his left. The best example of this is his forward smash. Some of you may have noticed that when your opp. doesn't move and ou use your forward smash the first strike won't hit but the second one will. Now you know why. Pit truly has no bad moves. You just have to know when to use them. Simple example: if someone is in freefall don't hit them with an arrow. Bair dat s*** son. The simple A combo is also an excellent move. Both versions of this are good for combos and have excellent ground game.
Another huge part of playing a character like pit is mind games. This is where you get a little taste of the ats (aren't you excited). However, it also brings us back to arrows again (ha ha and you were all excited). the at that can help with mind games with arrows is arrow stalling. A url to this is http://www.smashboards.com/showthread.php?t=153140. This is a simple yet effective technique to confuse your opp. Another thing that is pretty simple is arrow looping. This can really freak out your opp. If you get good enough with the basics which are SUPER IMPORTANT by the way you may want to try wing dashing or some WoI tricks. Other than that you just have play around with Pit and see what works for you.