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Pac-Man's Custom Specials Thread - In Cherry Condition

FinalStarmen

Smash Ace
Joined
Aug 13, 2013
Messages
703
Location
Cave of the Past
Strangely, there has yet to be a specific thread for Pac-Man's special-attack customization, so I might as well make one. Bonus points to whoever can come up with something creative for the custom variation of Bonus Fruits.
 

Zzuxon

Smash Champion
Joined
Mar 19, 2011
Messages
2,559
Location
U.S.A
NNID
zzuxon
3DS FC
3695-0453-0481
I'll be putting up some ideas tomorrow.
EDIT: The promised ideas arrive.
Neutral B 1: Bonus Fruit
Neutral B 2: Power Pellet: Derived from Pac-Man World, this move has start up similar to link's bomb. Rather than cycling through a variety of items, only 1 item is created, a power pellet from Pac-Man World. The pellet functions similarly to Link's Bomb.
Neutral B 3: Arcade Classics: A MAN CAN DREAM CAN"T HE? Pac-Man summons a variety of autonomous allies from classic namco arcade games. These enemies can be damaged and defeated, and even if not, they will disappear on their own after a short, (10 seconds perhaps) amount of time. They include: Mrs. Pac-Man, Taizo Hori/Dig-Dug, Pookas and Fygars, Galaga enemies, the Galaga Player, Mappy, an Xevious Station, and the Rally-X Car. A tougher, more enduring version of all these appear as assist trophies.

Side B 1: Dot Chain
Side B 2: Red Dot Chain: Also from Pac-Man world, this has a longer range than the standard chain but does less damage and knockback.
 
Last edited:

ptrk83

PRiDE
Joined
Apr 6, 2014
Messages
256
Location
NJ
NNID
X-ptrk83-X
Still think his final Smash would have been cooler if all the enemies turned blue and moved slower and you ran around and had to eat them.
 

DtJ Composer

The Heroine Appears
BRoomer
Joined
May 9, 2009
Messages
10,291
Location
Hail to the King, Baby
Just to let you guys know, I'm probably going to end up making a hub thread for this stuff and mash it all into one stickied thread, so don't be surprised if/when that happens!
 
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