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P-Pokemon team: letter-battle game.

TombStone

Smash Journeyman
Joined
Nov 5, 2006
Messages
260
Alright, a little explanation of this team first. My friend and I drew letters from a hat and had to come up with a team consisting of pokemon whose names all started with that letter. Also, no OU pokemon are allowed. I picked out the letter P, and he got C. Just wanted to say that beforehand, otherwise I know I'd get flamed for this team.

*Edited 12/16/2007*


Pidgeot (♂) @ Focus Sash
Ability: Keen Eye
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- FeatherdancePursuit
- Pluck
- Tailwind
- U-turn
---
Starts up a Tailwind and then U-turns to a slower pokemon like Pinsir. Pluck for a STAB attack and to swipe any Salacs or wtv. Featherdance is to spite physical attackers trying to set up while I Tailwind/U-turn. Pursuit for Revenge kills as Featherdance turned out useless on him.


Pinsir (♂) @ Coba Berry/suggestions?
Ability: Mold Breaker
EVs: 252 Atk/100 Spd/158 SDef
Adamant nature (+Atk, -SAtk)
- Close Combat
- Rock Slide
- Swords Dance
- X-Scissor
---
Good with a Tailwind to double its speed. Its EV spread should allow it to take at least one hit , so it should be able to SD and sweep while Tailwind is active. Coba berry cuts flying type attacks.


Piloswine (♂) @ Leftovers
Ability: Oblivious
EVs: 252 HP/120 Def/138 SDef
Impish nature (+Def, -SAtk)
- Amnesia Ice Shard
- Stealth Rock Earthquake
- Roar
- Substitute
---
I would have given him more attack, but I think I have enough physical sweepers on this team. So I made it a phazer/wall. When it comes out, Amnesia to cover the SpDef hole, get a Sub up, then S-rock/Roar the opponent for a bit. Ice Shard because I found it's dam useful. Edit 2: EQ over Stealth Rocks.


Porygon2 @ Leftovers
Ability: Trace
EVs: 6 HP/252 Def/252 SDef
Modest nature (+SAtk, -Atk)
- Magic Coat Sleep Talk
- Rest
- Tri Attack
- Shadow Ball
---
Special Tank. TriAttack and ShadowBall can hit most pokemon for normal, with the exception of steel, and TriAttack gets a nice STAB bonus. Magic Coat is just a little wtfsauce to throw off predictable status inflictions. Not sure if it works on Spikes and such though...That would be sexy. Magic Coat was useless, Sleep Talk to make it a real Tank.



Primeape (♂) @ Focus Sash
Ability: Anger Point
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Earthquake
- Reversal
- Punishment Rock Slide
---
Pretty blunt Physical Sweeper. Close Combat, focus sash activates, then Reversal. EQ because I'd like someone on the team to know it, and Punishment just in case I need to stop a boosted sweeper. Rock Slide is obvious, don't know why I didn't have it before.


Probopass (♂) @ Jaboca Berry
Ability: Magnet Pull
EVs: 252 HP/138 Def/120 SDef
Calm nature (+SDef, -Atk) Careful nature (+SDef, -SAtk)
- Iron Defense Explosion
- Rest EarthQuake
- Stealth Rock
- Toxic
---
...It's a wall. Iron Defense for the x4 fighting and ground moves (Jaboca restores HP hurts the opponent after they land a super effective hit). It can't hit Steels or Poisons, but in the case of one of those, I would S-rock and switch to a counter. I really revamped this one as he was fantastically useless before. Switch in on ineffective attack, Stealth Rock, then Toxic for Tanks/Wall, Explosion for Sweepers, or EQ for Rocks and Steels.

I actually had some pretty awesome fights with this, it's pretty good...for the letter based team it is.
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
Alright, a little explanation of this team first. My friend and I drew letters from a hat and had to come up with a team consisting of pokemon whose names all started with that letter. Also, no OU pokemon are allowed. I picked out the letter P, and he got C. Just wanted to say that beforehand, otherwise I know I'd get flamed for this team.

*Edited 12/16/2007*


Pidgeot (♂) @ Focus Sash
Ability: Keen Eye
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- FeatherdancePursuit
- Pluck
- Tailwind
- U-turn
---
Starts up a Tailwind and then U-turns to a slower pokemon like Pinsir. Pluck for a STAB attack and to swipe any Salacs or wtv. Featherdance is to spite physical attackers trying to set up while I Tailwind/U-turn. Pursuit for Revenge kills as Featherdance turned out useless on him.
Good.


Pinsir (♂) @ Coba Berry/suggestions?
Ability: Mold Breaker
EVs: 252 Atk/100 Spd/158 SDef
Adamant nature (+Atk, -SAtk)
- Close Combat
- Rock Slide
- Swords Dance
- X-Scissor
---
Good with a Tailwind to double its speed. Its EV spread should allow it to take at least one hit , so it should be able to SD and sweep while Tailwind is active. Coba berry cuts flying type attacks.
Give it a Timid nature...just IMO.


Piloswine (♂) @ Leftovers
Ability: Oblivious
EVs: 252 HP/120 Def/138 SDef
Impish nature (+Def, -SAtk)
- Amnesia Ice Shard
- Stealth Rock
- Roar
- Substitute
---
I would have given him more attack, but I think I have enough physical sweepers on this team. So I made it a phazer/wall. When it comes out, Amnesia to cover the SpDef hole, get a Sub up, then S-rock/Roar the opponent for a bit. Ice Shard because I found it's dam useful.
You might want EQ somewhere in there...


Porygon2 @ Leftovers
Ability: Trace
EVs: 6 HP/252 Def/252 SDef
Modest nature (+SAtk, -Atk)
- Magic Coat Sleep Talk
- Rest
- Tri Attack
- Shadow Ball
---
Special Tank. TriAttack and ShadowBall can hit most pokemon for normal, with the exception of steel, and TriAttack gets a nice STAB bonus. Magic Coat is just a little wtfsauce to throw off predictable status inflictions. Not sure if it works on Spikes and such though...That would be sexy. Magic Coat was useless, Sleep Talk to make it a real Tank.

No Porygon Z? *Notices the Special Tank* Oh.


Primeape (♂) @ Focus Sash
Ability: Anger Point
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Earthquake
- Reversal
- Punishment Rock Slide
---
Pretty blunt Physical Sweeper. Close Combat, focus sash activates, then Reversal. EQ because I'd like someone on the team to know it, and Punishment just in case I need to stop a boosted sweeper. Rock Slide is obvious, don't know why I didn't have it before.
I like Stone Edge's power...but Rock Slide is fine.


Probopass (♂) @ Jaboca Berry
Ability: Magnet Pull
EVs: 252 HP/138 Def/120 SDef
Calm nature (+SDef, -Atk) Careful nature (+SDef, -SAtk)
- Iron Defense Explosion
- Rest EarthQuake
- Stealth Rock
- Toxic
---
...It's a wall. Iron Defense for the x4 fighting and ground moves (Jaboca restores HP hurts the opponent after they land a super effective hit). It can't hit Steels or Poisons, but in the case of one of those, I would S-rock and switch to a counter. I really revamped this one as he was fantastically useless before. Switch in on ineffective attack, Stealth Rock, then Toxic for Tanks/Wall, Explosion for Sweepers, or EQ for Rocks and Steels.
Why does Probopass AND Piloswine have Stealth Rock?

I actually had some pretty awesome fights with this, it's pretty good...for the letter based team it is.

No TeryMeter, as it only rates real teams. :p

-Terywj...out.
 

TombStone

Smash Journeyman
Joined
Nov 5, 2006
Messages
260

Give it a Timid nature...just IMO.
Do you mean Jolly? I'd prefer to just use the Tailwind boost for speed, it works surprisingly well. I swept the C team with it. I should post that under the warstory thread, lol...


You might want EQ somewhere in there...
Yeah, I was thinking that, too. Either S-Rocks or Sub would get the boot for that.


No Porygon Z? *Notices the Special Tank* Oh.
Plus no OUs.


Why does Probopass AND Piloswine have Stealth Rock?
Whichever one gets in first uses it. It is kind of redundant though, maybe S-Rocks on Piloswine should be replaced by EQ then.


No TeryMeter, as it only rates real teams. :p

-Terywj...out.
PSSSHH! You make a team based on name restrictions then! Actually, it is a lot of fun...

Anyway, thanks for the feedback.
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
Do you mean Jolly? I'd prefer to just use the Tailwind boost for speed, it works surprisingly well. I swept the C team with it. I should post that under the warstory thread, lol...

Yeah I meant Jolly. My bad.


Yeah, I was thinking that, too. Either S-Rocks or Sub would get the boot for that.

Do kick out SR for EQ.

Plus no OUs.

Sorry, looked over that.

Whichever one gets in first uses it. It is kind of redundant though, maybe S-Rocks on Piloswine should be replaced by EQ then.

But then the other poke with SR has a useless move now...

PSSSHH! You make a team based on name restrictions then! Actually, it is a lot of fun...

Well, I was expecting mono-teams but, oh well...

Anyway, thanks for the feedback.
More feedback in green.

-Terywj...ou <Keyboard not connected. Press F1 to continue.>
 
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