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"OutOfRange" error in BB when I try to import model

PegasusKnt

Smash Apprentice
Joined
Dec 17, 2013
Messages
120
I'm pretty new to editing models in 3Ds Max, but I have managed to successfully export a few things as DAE files and import them into brawlbox. However, one particular model is giving me trouble. After I save it as a DAE, I try to import it into brawlbox and I get this:



...that's all Greek to me. Help!
 

drogoth232

Smash Lord
Joined
Nov 28, 2011
Messages
1,072
Probably means that something that you imported wasn't rigged. Either that or you didn't put every bone in the skin modifier.
 

Xermo

Smash Champion
Joined
Feb 19, 2013
Messages
2,811
Location
afk
NNID
SSBFC-Xerom
3DS FC
4425-1998-0670
Which version are you using? I know I've encountered errors with dae models in the latest release and have to roll back to v.73b.
 

PegasusKnt

Smash Apprentice
Joined
Dec 17, 2013
Messages
120
I'm using version .76b. Also I think "solved" the problem. One of the objects in the model didn't have a material set to it (everything was properly rigged btw). Added the right material, saved, then tried importing again, and it worked. Not sure why it worked, but I find myself saying that about a lot of things in BB and 3dsm, so I can live with it.
 
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