If you are playing against a marth and shield a random Fsmash in neutral, how would you punish it? In learning to punish out of shield so far I've only implemented shine out of shield and shield grab, and so I've been at a loss of what to do when they are spaced out of range of those options.
I'm sure it changes based on percent (could go over general low percent and high percent options?) and stage somewhat but I'm still interested to hear.
I'm sure it changes based on percent (could go over general low percent and high percent options?) and stage somewhat but I'm still interested to hear.