AlienAllen
Smash Ace
Tournament Details:
Date: 11/19/21010
Time: 10 PM until whenever (Yes this is a night tournament)
Location: Arnold Dining Center on the OSU Campus
Cost:
Melee and Brawl Singles: $5
Melee and Brawl Teams: $10 per team, $5 per person
(Prices could change based on popular opinion)
Payout:
Singles:
1st: 60%
2nd: 30%
3rd: 10%
Doubles
1st: 70%
2nd: 30%
Tentative Schedule:
Melee and Brawl Singles start at about 11 PM
Melee and Brawl Doubles start whenever singles are over
Melee Rules:
Stage List
Singles
Starter Stage List:
Fountain of Dreams
Dream Land
Final Destination
Battlefield
Yoshi's Story
Counter Stage List:
Pokemon Stadium
Brinstar
Rainbow Cruise
Kongo Jungle
Teams
Starter Stage List:
Pokemon Stadium
Dream Land
Final Destination
Battlefield
Yoshi's Story
Counter Stage List:
Brinstar
Rainbow Cruise
Kongo Jungle
General Rules
Items are set to off.
Stock and Time are set to 4 stock and 8 minutes respectively.
Regular sets are best of 3 matches.
Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players.
Gentleman's clause: any stage may be played on so long as both players and the Tournament Host agree to it, including banned stages. This can be used in tandem with the Modified Dave's Stupid Rule (MDSR).
Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.
Additional Rules for Teams Play
Life Stealing is allowed
Set team attack to ON
Redwood Counter Pick System
Blind Picks character selection.
Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1 2 2 1 order.
The first match is played.
Winning player of the preceding match bans a stage.
The losing player of preceding match picks stage for the next match.
The winning player of preceding match picks character.
The losing player picks character.
The next match is played.
Repeat 4-8 for all consecutive matches as necessary until the set is complete.
This is my first tournament so please leave feedback on what should be changed.
AiB Page: http://allisbrawl.com/ttournament.aspx?id=11029
Date: 11/19/21010
Time: 10 PM until whenever (Yes this is a night tournament)
Location: Arnold Dining Center on the OSU Campus
Cost:
Melee and Brawl Singles: $5
Melee and Brawl Teams: $10 per team, $5 per person
(Prices could change based on popular opinion)
Payout:
Singles:
1st: 60%
2nd: 30%
3rd: 10%
Doubles
1st: 70%
2nd: 30%
Tentative Schedule:
Melee and Brawl Singles start at about 11 PM
Melee and Brawl Doubles start whenever singles are over
Melee Rules:
Stage List
Singles
Starter Stage List:
Fountain of Dreams
Dream Land
Final Destination
Battlefield
Yoshi's Story
Counter Stage List:
Pokemon Stadium
Brinstar
Rainbow Cruise
Kongo Jungle
Teams
Starter Stage List:
Pokemon Stadium
Dream Land
Final Destination
Battlefield
Yoshi's Story
Counter Stage List:
Brinstar
Rainbow Cruise
Kongo Jungle
General Rules
Items are set to off.
Stock and Time are set to 4 stock and 8 minutes respectively.
Regular sets are best of 3 matches.
Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players.
Gentleman's clause: any stage may be played on so long as both players and the Tournament Host agree to it, including banned stages. This can be used in tandem with the Modified Dave's Stupid Rule (MDSR).
Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.
Additional Rules for Teams Play
Life Stealing is allowed
Set team attack to ON
Redwood Counter Pick System
Blind Picks character selection.
Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1 2 2 1 order.
The first match is played.
Winning player of the preceding match bans a stage.
The losing player of preceding match picks stage for the next match.
The winning player of preceding match picks character.
The losing player picks character.
The next match is played.
Repeat 4-8 for all consecutive matches as necessary until the set is complete.
This is my first tournament so please leave feedback on what should be changed.
AiB Page: http://allisbrawl.com/ttournament.aspx?id=11029