I Myself
Smash Cadet
- Joined
- Jan 30, 2013
- Messages
- 37
I've been playing around with PSA, editing Project M Zelda's attack graphics and sounds. So far, I've been pretty successful with my changes, but there is one thing I haven't been able to figure out: I cannot change the on-hit sound effect for her critical lightning kick for both forward-air and back-air.
I've tried changing it to Fire Huge, Explosion Huge, Explosion Large, and Slam Huge (i.e. Ike's f-smash) but the sound will not play. When I revert the sound to Magic Huge it plays just fine. I've had success with changing her other attacks to have sounds like Fire Small/Med/Large, though. I was wondering if maybe the sounds I was trying for lightning kick do not load with Zelda. I had assumed all of the sounds you can use for hitboxes were global (especially ones like Flame or Explosion). Is this not the case? Should I just keep trying sounds until I find one that works?
Any help would be much appreciated!
I've tried changing it to Fire Huge, Explosion Huge, Explosion Large, and Slam Huge (i.e. Ike's f-smash) but the sound will not play. When I revert the sound to Magic Huge it plays just fine. I've had success with changing her other attacks to have sounds like Fire Small/Med/Large, though. I was wondering if maybe the sounds I was trying for lightning kick do not load with Zelda. I had assumed all of the sounds you can use for hitboxes were global (especially ones like Flame or Explosion). Is this not the case? Should I just keep trying sounds until I find one that works?
Any help would be much appreciated!