HollaAtchaBoy
Smash Master
Well, originally I was asking for evidence, but now I'm turning this into a compendium of Whistle knowledge. Toot-Toot.
What We Know:
Olimar's Down+B, the Whistle, has Super Armor frames. If you don't know what Super Armor is, it's similar to Yoshi's second jump, Dedede's Up+B, Snake's Up+B and perhaps more famously Ike's Neutral B and Up+B. When a character does a move with Super Armor frames, they take damage but do not flinch, meaning they suffer no knockback. Though specific frame-data isn't available, we can say that it starts with the very first frame, meaning that Whistling the precise frame that an attack hits will Whistle Cancel it.
An example:
As with all Super Armor moves, let me reiterate that Super Armor does not Cancel grabs.
Notable Moves Successfully Whistle Armor Canceled:
-DK's Donkey Punch
-Samus' Charge Shot
-Falco's Shine
-Sonic's Fair
-G&W's Turtle (Bair)
-All of Marth's Tippers
-MK's Shuttle Loop (Thank God!)
-Roughly most of Yoshi's Dair (I haven't gotten it all down)
-Peach's Stitchface
Notable Moves Proven Impossible to Whistle Armor Cancel:
-Any grab/throw
-Olimar's Pikmin Throw
-Ganondorf's Forward+B
-Captain Falcon's Up+B
The window of time when the Whistle's Super Armor is out is not exact, but I have successfully timed a Whistle at the beginning of Sonic's Fair and G&W's Turtle and canceled the entirety of both of them. Of course, this still only covers roughly the first third or maybe half of the entire Whistle maneuver, but it is still quite substantial. Because of the wide frame window, Whistle Armor is a very viable way to counter being juggled, smashed or edgeguarded.
There is a difference between Whistling in the air and on the ground. The Whistle in the air has a shorter duration, which means there is a bit more lag when Whistling on the ground. In the air, the Whistle can be used as an alternative to air-dodging. It is better than air-dodging in that it has a shorter duration, meaning a follow-up aerial can be done much faster than if you were to try after air-dodging. Also, the Whistle does not have as much momentum shift as an air-dodge, and one does not stray as far from their target as they do when air-dodging.
Another important note regarding the air Whistle Armor Cancel is that the Whistle has zero landing lag, meaning that short-hopping or landing into a Canceled Uptilt, for instance, can instantly be punished with a grab, Smash, tilt, jab, or dash attack. One proper technique that I personally haven't gotten a hold of is short hopping into an attack, Whistle Armor Canceling it, and following up. Though, this is very possible. Of course, you can't Whistle a frame before landing and expect there to be no lag, but somewhere after the Super Armor frames the animation does get canceled by landing.
On the ground more research needs to be done. It is clearly an alternative lag wise to Olimar's spot-dodge, but it remains to be seen if it is any easier or beneficial than a perfect shield. Regardless of the skill required to do it and the amount of lag afterwards, I would still contest that a perfect shield on the ground is better than a Whistle Armor Cancel simply because you don't take the damage. And judging by the kind of attacks one will want Whistle Armor Canceled the most often (aka high damage and high knockback attacks), if you're stable on the ground you'd probably be better off perfect shielding and not taking an extra 10-20% damage just to get in a smash attack or grab.
A few move specific mentions, the Whistle can cancel projectiles like Falco's lasers and Pit's arrows, and I believe I canceled Stitchface at one point, but this was not recorded. I have NOT tried to Whistle Cancel Fox's Shine, but I have successfully Canceled Falco's Shine numerous times. Whistles can NOT cancel throwing moves like the Koopa Klaw, Ganon's Forward+B and, interestingly, the Pikmin Throw.
A final note: the Whistle Cancel may seem very complicated, but given that I don't have the game and have easily played less than a 100 matches in it before making this post, it should be obvious that it is deceptively easy to pull off. Whether it turns into an advanced tactic that's a staple of advanced Olimar play is yet to be seen. I myself have had much trouble with Smashboards on my end and have been completely out of the loop regarding the state-of-the-art Olimar tactics and strategies found on this thread. According to TrueRedemption's thread...
http://smashboards.com/showthread.php?t=158890
... many Olimar players have begun to integrate it into their playing styles with varying amounts of success.
For now all I know is that it's straight up fun and it annoys the hell out of people who don't know how to fight Olimar.![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Vids!
First video evidence at 1:45 (Thanks True): http://www.youtube.com/watch?v=6GI9brPsnD0
A test video (Thanks Wararchon): http://www.youtube.com/watch?v=sgJUsofOe-I
And my vids of my practice against other players:
HAB (Olimar) vs. BlueTerrorist (Sonic) #1: WAC at 2:33:
http://youtube.com/watch?v=XabN-leo7UI
HAB (Olimar) vs BlueTerrorist (Sonic) #2: WAC'd Sonic's fair at 1:14:
http://youtube.com/watch?v=xE9g94TBikI
HAB (Olimar) vs Pitfall (Falco): WAC'ing Falco's Laser from 1:11 to 1:24:
http://youtube.com/watch?v=CbI04auLwVg
HAB (Olimar) vs Pitfall (Pit): WAC'ing Pit's Arrow at 3:15:
http://youtube.com/watch?v=oM-mh7ZW1PY
UPDATED 04/06/08:
HAB (Olimar) vs DiAL (Marth): KEY WAC'ing at 0:14 and 1:19:
http://youtube.com/watch?v=Ui6ELU-_hz4
HAB (Olimar) vs DiAL (Marth): Check out 1:14 and 1:45:
http://youtube.com/watch?v=NEPbXUHfhjo
HAB (Olimar) vs DiAL (Marth): Great landing WACs at 0:15, 0:20, 0:30, 1:21, 1:55, 2:46
http://youtube.com/watch?v=tKtJ2OYnTq4
HAB (Olimar) vs DiAL (Marth): MANY WACs. Worth checking out.
http://youtube.com/watch?v=wSiu3eZhUSg
And now matches where the amount of WACs I pull off are too many to count:
GTFO Josh (DK) vs HAB (Olimar): My Whistle Armor exhibition #1:
http://youtube.com/watch?v=U_D5S1j-EJQ
Nuke (DK) vs HAB (Olimar): My Whistle Armor exhibition #2:
http://youtube.com/watch?v=SjpJxEshwL0
Next are vids of Starzonedge, who has a particularly unique playstyle with Olimar. He integrates the WAC into his metagame much less often but most times to a more effect degree than I do, and it shows in his videos.
Shadow (Meta-Knight) vs Starzonedge (Olimar) #1: WACs coming soon:
http://youtube.com/watch?v=e2TSmVMtFDI
Shadow (Meta-Knight) vs Starzonedge (Olimar) #2: WACs coming soon:
http://youtube.com/watch?v=lBsB7gmtphU
What We Know:
Olimar's Down+B, the Whistle, has Super Armor frames. If you don't know what Super Armor is, it's similar to Yoshi's second jump, Dedede's Up+B, Snake's Up+B and perhaps more famously Ike's Neutral B and Up+B. When a character does a move with Super Armor frames, they take damage but do not flinch, meaning they suffer no knockback. Though specific frame-data isn't available, we can say that it starts with the very first frame, meaning that Whistling the precise frame that an attack hits will Whistle Cancel it.
An example:
![](http://i147.photobucket.com/albums/r320/pittbossonyx/WAC.gif)
As with all Super Armor moves, let me reiterate that Super Armor does not Cancel grabs.
Notable Moves Successfully Whistle Armor Canceled:
-DK's Donkey Punch
-Samus' Charge Shot
-Falco's Shine
-Sonic's Fair
-G&W's Turtle (Bair)
-All of Marth's Tippers
-MK's Shuttle Loop (Thank God!)
-Roughly most of Yoshi's Dair (I haven't gotten it all down)
-Peach's Stitchface
Notable Moves Proven Impossible to Whistle Armor Cancel:
-Any grab/throw
-Olimar's Pikmin Throw
-Ganondorf's Forward+B
-Captain Falcon's Up+B
The window of time when the Whistle's Super Armor is out is not exact, but I have successfully timed a Whistle at the beginning of Sonic's Fair and G&W's Turtle and canceled the entirety of both of them. Of course, this still only covers roughly the first third or maybe half of the entire Whistle maneuver, but it is still quite substantial. Because of the wide frame window, Whistle Armor is a very viable way to counter being juggled, smashed or edgeguarded.
There is a difference between Whistling in the air and on the ground. The Whistle in the air has a shorter duration, which means there is a bit more lag when Whistling on the ground. In the air, the Whistle can be used as an alternative to air-dodging. It is better than air-dodging in that it has a shorter duration, meaning a follow-up aerial can be done much faster than if you were to try after air-dodging. Also, the Whistle does not have as much momentum shift as an air-dodge, and one does not stray as far from their target as they do when air-dodging.
Another important note regarding the air Whistle Armor Cancel is that the Whistle has zero landing lag, meaning that short-hopping or landing into a Canceled Uptilt, for instance, can instantly be punished with a grab, Smash, tilt, jab, or dash attack. One proper technique that I personally haven't gotten a hold of is short hopping into an attack, Whistle Armor Canceling it, and following up. Though, this is very possible. Of course, you can't Whistle a frame before landing and expect there to be no lag, but somewhere after the Super Armor frames the animation does get canceled by landing.
On the ground more research needs to be done. It is clearly an alternative lag wise to Olimar's spot-dodge, but it remains to be seen if it is any easier or beneficial than a perfect shield. Regardless of the skill required to do it and the amount of lag afterwards, I would still contest that a perfect shield on the ground is better than a Whistle Armor Cancel simply because you don't take the damage. And judging by the kind of attacks one will want Whistle Armor Canceled the most often (aka high damage and high knockback attacks), if you're stable on the ground you'd probably be better off perfect shielding and not taking an extra 10-20% damage just to get in a smash attack or grab.
A few move specific mentions, the Whistle can cancel projectiles like Falco's lasers and Pit's arrows, and I believe I canceled Stitchface at one point, but this was not recorded. I have NOT tried to Whistle Cancel Fox's Shine, but I have successfully Canceled Falco's Shine numerous times. Whistles can NOT cancel throwing moves like the Koopa Klaw, Ganon's Forward+B and, interestingly, the Pikmin Throw.
A final note: the Whistle Cancel may seem very complicated, but given that I don't have the game and have easily played less than a 100 matches in it before making this post, it should be obvious that it is deceptively easy to pull off. Whether it turns into an advanced tactic that's a staple of advanced Olimar play is yet to be seen. I myself have had much trouble with Smashboards on my end and have been completely out of the loop regarding the state-of-the-art Olimar tactics and strategies found on this thread. According to TrueRedemption's thread...
http://smashboards.com/showthread.php?t=158890
... many Olimar players have begun to integrate it into their playing styles with varying amounts of success.
For now all I know is that it's straight up fun and it annoys the hell out of people who don't know how to fight Olimar.
Vids!
First video evidence at 1:45 (Thanks True): http://www.youtube.com/watch?v=6GI9brPsnD0
A test video (Thanks Wararchon): http://www.youtube.com/watch?v=sgJUsofOe-I
And my vids of my practice against other players:
HAB (Olimar) vs. BlueTerrorist (Sonic) #1: WAC at 2:33:
http://youtube.com/watch?v=XabN-leo7UI
HAB (Olimar) vs BlueTerrorist (Sonic) #2: WAC'd Sonic's fair at 1:14:
http://youtube.com/watch?v=xE9g94TBikI
HAB (Olimar) vs Pitfall (Falco): WAC'ing Falco's Laser from 1:11 to 1:24:
http://youtube.com/watch?v=CbI04auLwVg
HAB (Olimar) vs Pitfall (Pit): WAC'ing Pit's Arrow at 3:15:
http://youtube.com/watch?v=oM-mh7ZW1PY
UPDATED 04/06/08:
HAB (Olimar) vs DiAL (Marth): KEY WAC'ing at 0:14 and 1:19:
http://youtube.com/watch?v=Ui6ELU-_hz4
HAB (Olimar) vs DiAL (Marth): Check out 1:14 and 1:45:
http://youtube.com/watch?v=NEPbXUHfhjo
HAB (Olimar) vs DiAL (Marth): Great landing WACs at 0:15, 0:20, 0:30, 1:21, 1:55, 2:46
http://youtube.com/watch?v=tKtJ2OYnTq4
HAB (Olimar) vs DiAL (Marth): MANY WACs. Worth checking out.
http://youtube.com/watch?v=wSiu3eZhUSg
And now matches where the amount of WACs I pull off are too many to count:
GTFO Josh (DK) vs HAB (Olimar): My Whistle Armor exhibition #1:
http://youtube.com/watch?v=U_D5S1j-EJQ
Nuke (DK) vs HAB (Olimar): My Whistle Armor exhibition #2:
http://youtube.com/watch?v=SjpJxEshwL0
Next are vids of Starzonedge, who has a particularly unique playstyle with Olimar. He integrates the WAC into his metagame much less often but most times to a more effect degree than I do, and it shows in his videos.
Shadow (Meta-Knight) vs Starzonedge (Olimar) #1: WACs coming soon:
http://youtube.com/watch?v=e2TSmVMtFDI
Shadow (Meta-Knight) vs Starzonedge (Olimar) #2: WACs coming soon:
http://youtube.com/watch?v=lBsB7gmtphU