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Official MBR 2010 NTSC Tier List

Svetsunov

Smash Apprentice
Joined
Apr 4, 2012
Messages
159
Location
Cupertino, CA
Ness isn't difficult.. he doesn't have anything special

:phone:
Pretty much this, from my experience he doesn't really bring anything new. I have a friend who can pull off some pretty sick gimps with PK fire though.

One thing that really bothers me about Ness is his ledge game and how easy it is to gimp him, though it could just be im playing with some horrible Ness players.

His aerials dont seem too bad though, Bair and Fair both have some pretty nice uses and his Dair has some nice priority.

Anyway just my two cents.
 

leffen

Smash Champion
Joined
Jun 30, 2008
Messages
2,032
Location
Stockholm, Sweden
Ness has untapped potential like Peach did before Armada.

Both characters gain lots on perfect precision and utilizing their quirkiness in to the max in each matchup.
 

Svetsunov

Smash Apprentice
Joined
Apr 4, 2012
Messages
159
Location
Cupertino, CA
Untrue. Ness has so much untapped "technology". Talk to Mofo sometime.
http://www.youtube.com/watch?v=wbqze0rnfQs

Pretty interesting match to examine, though i think both players were slumping a bit.

Lots of Fair. Specifically shffl Fair into an immediate grab and Fthrow. Cool stuff.

This makes Ness' grab game look pretty good though, i'm gonna look for some more mofo videos.
 

KrIsP!

Smash Champion
Joined
Oct 8, 2007
Messages
2,599
Location
Toronto, Ontario
Ness can Pull off some crazy **** with his djc and with his pretty good aerials, good fsmash and bthrow I really like ness but he can't recover or edge guard well without extreme precision and with that it doesn't quite stand up with other chars.

:phone:
 

Bones0

Smash Legend
Joined
Aug 31, 2005
Messages
11,153
Location
Jarrettsville, MD
Ness's edgeguarding is only really weak off stage, and even then it isn't that weak, but more just risky. On stage, his bat does mad work. Against Marth (the only matchup I know), you can fair/bait high recoveries and you can just HRB his up-B literally every time...
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,550
I will never, ever put Marth above either space animal on my list.
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
Fox and falco both don't have bad matchups

Marth loses to sheik
Sheik loses to puff, ics
Puff loses to fox

Peach loses to fox, sheik, puff, marth
Falcon loses to fox, falco, sheik
Ics lose to fox, falco, peach, samus, ganon

:phone:
 

Grim Tuesday

Smash Legend
Joined
Nov 4, 2007
Messages
13,444
Location
Adelaide, South Australia, AUS
Marth probably loses to Puff too.

In regards to Ness, he is one of those characters that can look really good against people who don't know the match-up, but as soon as they learn the match-up you realize why he is ****. Playing against my state's top player, I haven't landed a Yoyo glitch in months; when I first picked him up, I was averaging 1-2 a match.

Ness' recovery can be greatly improved if you are good at aiming PK Thunder (straight into the ledge from every angle, including above the ledge) and delaying it to out-last invincibility. The problem is when you get hit by an attack and you aren't close enough to the stage to air dodge, but you aren't far enough away to avoid edge-guards.
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
1) Fox
2) Falco (I don't think he'll ever be #1, in my opinion)
3) Sheik (I'm not 100% if she should be above or below Puff, but she certainly has less problematic MUs, that being ICs. Sheik/Puff is not that bad)
4) Jigglypuff (Slightly overrated, but still good)

5/6) Marth/Peach (I'm not being cheeky, I seriously think these two are even. Marth has slightly better MUs vs spacies [mainly Fox], and an amazing neutral, combo, and edge guarding game, his weaknesses lying mainly in the holes in his hitboxes [no lasting hitboxes hurts], long cooldown on moves, and a less than stellar recovery. Peach's neutral is lacking vs most chars [her neutral vs Falco is actually really good, imo], and her initiation is poor, but she has 3rd best shield pressure in the game, and an amazing followup/combo/edge guard game [edge guarding is somewhat worse than Marth's, but not too badly]. She also has literally frame safe aerials, and relatively low cooldown on most of her moves. For now, I think this makes the two even).

7) ICs (Underrated, extremely strong punishes)
8) Falcon (Slightly less underrated, extremely strong punishes, gets WRECKED by spacies, though, so I can't put him above ICs)
9) Doc (may be better than Falcon. Not sure.)
10) Ganon (Grab game is really, really underrated)
11) Pika
12) Samus (Just OK, imo)
13) Luigi (Not sure if he is or is not better than Mario. Needs more development)
14/15) Mario/DK
16) Young Link (His speed puts him over Link, imo. Can't get camped/isn't subject to keepaway as hard)
17) Link
18) Yoshi (I think he's better than people give him credit for, with his potential for tight shield pressure, pretty good combos, and an aerial CC. I think his defensive options seem to be better than what he's given credit for, but not being able to jump OoS still hurts. Light shielding/parrying help mitigate this to some degree)
19/20) Zelda/Roy (Who knows, really)
21) Mewtwo (Yeah, that's right. Below Zelda)
22) Ness
23) G&W
24) Bowser
25) Pichu
26) Kirby (Last three are interchangeable. I advise to not take this list that seriously past Yoshi)

Just so I have it on record, not so much that it's important.
 

Max?

Smash Champion
Joined
Mar 4, 2011
Messages
2,255
Location
Falco Bair
Doc is not better than Falcon. He is 9th on the tier list.

Marth beats/goes even with Fox, goes even/loses to Falco, probably loses to Puff. Marth's are arguing that he loses to Icies as well, I think a lot of his matchups are overrated and not the other way around.
 

twizzlerj

Smash Journeyman
Joined
Jul 30, 2011
Messages
349
Location
Freehold NJ
a lot of people think marth is great and i just don't see it which is annoying because im positive he is my second best character. Im not at a high level but most of the time when i watch high level the non marth players are not dumb and own marth all day.
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
Yeah, when I said Marth does better against spacies, I really just meant Fox. He definitely beats Peach there. I also think he loses pretty soundly to Puff. Don't know about Falco. I think that Marth only beats (in the head to head) Peach and Falcon (among the top 8). Everyone else is either a loss or even. Similarly, Peach doesn't beat anyone in the top 8, besides ICs. Everything else is a loss or even.

And yeah, Doc is most likely worse than Falcon. Do spacies combo him as hard as they do Falcon, though?
 

twizzlerj

Smash Journeyman
Joined
Jul 30, 2011
Messages
349
Location
Freehold NJ
Peach does better against falco then marth does i think as for the whole head to head marth peach i think its pretty close turnips are really good. Projectiles are annoying for marth even if he has the option to swat them away constantly or power shield (lasers) they are still there
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
Peach doesn't "win" vs Falco, it's even, but I can see Marth losing (vs Falco). As for the head to head, he can just punish her for pulling turnips (29 frames of pull lag). He is superb at juggling her, comboing her, and swatting her recovery attempts, and turnips are her only direct answer to his sword.

He sucks at killing her though, and gets comboed pretty well, but I think he edges that out slightly.

Another thing I need to say about turnips: When she holds a turnip, Peach loses all of her aerials, as well as her dash attack and downsmash. It becomes infinitely easier to trap her once she has a turnip. Sure, she can float and do aerials while floating, but you can just hit her before she floats, especially since that's one of the few, obvious options she has while holding one. So you can account for it.
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
His down throw gives him a guaranteed follow up on almost every, if not everyone, and he's got really good CGs (spacies and Sheik are the notable ones). I don't think he excels at getting grabs by any means, but I think the guaranteed things he gets from down throw, along with his other redeeming qualities, make him not quite as awful as people tend to think. Um...he still gets ***** by spacies, is easy to combo in general, and doesn't have a recovery, but he's kind of good a ****** those who **** him off of a hit.

@twizzlerj: Yeah, but in that scenario, Peach has to outspace Marth by a larger margin than he does her, due to his range advantage.
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,550
1) Fox
2) Falco (I don't think he'll ever be #1, in my opinion)
3) Sheik (I'm not 100% if she should be above or below Puff, but she certainly has less problematic MUs, that being ICs. Sheik/Puff is not that bad)
4) Jigglypuff (Slightly overrated, but still good)

5/6) Marth/Peach (I'm not being cheeky, I seriously think these two are even. Marth has slightly better MUs vs spacies [mainly Fox], and an amazing neutral, combo, and edge guarding game, his weaknesses lying mainly in the holes in his hitboxes [no lasting hitboxes hurts], long cooldown on moves, and a less than stellar recovery. Peach's neutral is lacking vs most chars [her neutral vs Falco is actually really good, imo], and her initiation is poor, but she has 3rd best shield pressure in the game, and an amazing followup/combo/edge guard game [edge guarding is somewhat worse than Marth's, but not too badly]. She also has literally frame safe aerials, and relatively low cooldown on most of her moves. For now, I think this makes the two even).

7) ICs (Underrated, extremely strong punishes)
8) Falcon (Slightly less underrated, extremely strong punishes, gets WRECKED by spacies, though, so I can't put him above ICs)
9) Doc (may be better than Falcon. Not sure.)
10) Ganon (Grab game is really, really underrated)
11) Pika
12) Samus (Just OK, imo)
13) Luigi (Not sure if he is or is not better than Mario. Needs more development)
14) Mario
15) Young Link (His speed puts him over Link, imo. Can't get camped/isn't subject to keepaway as hard)
16) Link
17) Yoshi (I think he's better than people give him credit for, with his potential for tight shield pressure, pretty good combos, and an aerial CC. I think his defensive options seem to be better than what he's given credit for, but not being able to jump OoS still hurts. Light shielding/parrying help mitigate this to some degree)
18/19) Zelda/Roy (Who knows, really)
20) Mewtwo (Yeah, that's right. Below Zelda)
21) Ness
22) G&W
23) Bowser
24) Pichu
25) Kirby (Last three are interchangeable. I advise to not take this list that seriously past Yoshi)

Just so I have it on record, not so much that it's important.
yo

any reason DK isn't on your list?
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
isdngkdjngksdjbfkjsdfbksdjbgkjsdbgksdjgbsdkjbgdkjsgb

I KNEW I MISNUMBERED IT

"Why are there only 25 slots in my list? Oh well."

Idiot...
 

RaphaelRobo

Smash Champion
Joined
Oct 24, 2011
Messages
2,833
I usually just go down to Ganon, then look at where they put Kirby. So, I'd notice if they were missing Ganon or Kirby.
 

Bones0

Smash Legend
Joined
Aug 31, 2005
Messages
11,153
Location
Jarrettsville, MD
Yeah, when I said Marth does better against spacies, I really just meant Fox. He definitely beats Peach there. I also think he loses pretty soundly to Puff. Don't know about Falco. I think that Marth only beats (in the head to head) Peach and Falcon (among the top 8). Everyone else is either a loss or even. Similarly, Peach doesn't beat anyone in the top 8, besides ICs. Everything else is a loss or even.

And yeah, Doc is most likely worse than Falcon. Do spacies combo him as hard as they do Falcon, though?
Fox does better vs. Marth than Falco.
 

RaphaelRobo

Smash Champion
Joined
Oct 24, 2011
Messages
2,833
Once Ganon mains get really good, we'll be able to perfectly guess Falco's DI. Then any grab on Falco will result in a KO.
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
But, between the two, you're saying that Fox performs better, against Marth, than Falco does against Marth. Right?
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
Once Ganon mains get really good, we'll be able to perfectly guess Falco's DI. Then any grab on Falco will result in a KO.

When I watch other players I tend to unconsciously make decisions and compare them against what actually happens. I think a lot of players do this. I have found myself watching ganon players after dthrows on spacies thinking "i would have regrabbed that DI". The low percents are difficult to do on reaction, but it starts to get reasonably easy to do around 50% i'd say and iirc it lasts until just over 100% in which point it can lead directly into downb and other KO moves.
 

RaphaelRobo

Smash Champion
Joined
Oct 24, 2011
Messages
2,833
JC Grabs can still lead past 100, at least on Falco. 120 or so should be guaranteed. At some of the lower percentages you don't have time to react, so have to guess. If you've seen a player play often enough, you should know their habits and be able to predict their DI.

In my opinion, more Ganon mains should use it against spacies. I know I should do it a lot more than I do at the moment.
 

Geenareeno

Smash Lord
Joined
Aug 10, 2010
Messages
1,102
Location
Saskatoon, SK
No Ganon's chaingrab because it's really hard and if you miss you just lost a lot of guaranteed damage or a stock. Although I'm starting to think it's necessary to perfect it on Sheik if you want to win against her. ****ing ******** matchup.
 
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