• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Odd New Kirby technique vs Jigglypuff.

MattNF

Smash Lord
Joined
Mar 11, 2007
Messages
1,867
Location
Florida
Isai, Prince, Alancitu or someone else good with training mode combos needs to use this in a combo video. xD
 

NixxxoN

Smash Master
Joined
Jun 16, 2008
Messages
3,726
Location
Barcelona
Kirby 's b move doesnt seem to be much exploited in teh community. Almost no one uses it as 99% kirby players are noobs + matts.
 

Lawrencelot

Smash Lord
Joined
Jun 18, 2006
Messages
1,434
Location
Rotterdam/Terneuzen, Holland, Europe
Kirby 's b move doesnt seem to be much exploited in teh community. Almost no one uses it as 99% kirby players are noobs + matts.
I do. Kirby + lasers or fireballs is great. Though the thing is, you can only get it while facing a fox/mario and they can do it better than kirby...

reminds me of ditto in the pokemon games, no use for that transform move either.

Anyway, cool technique. I tested this with all characters, and found out that a similar technique works when Kirby has sucked in Yoshi, Link, and no one, but then the move should start while kirby is at the edge of a platform (like a tauntcancel, but more precise). With Yoshi's, Link or kirby's own sideB Kirby goes just a bit farther when he performs the move at the edge of a platform, than when Kirby just runs off the platform. I didn't use tools, but from what I've seen this doesn't work for Yoshi himself, but it does work for Link himself. If as Link, you perform the side B at the same time as when you'd do a tauntcancel (just a bit later, it's more precise than tauntcanceling), you move farther then when you would just run off a platform

I wouldn't call any technique useless btw, unless it uses items or levels that don't appear in tournaments. I'm sure even this technique could be performed with good use, but most kirby's don't try to suck up jigglypuff, and this technique isn't exactly a wonderful reason to start doing that. But it's a nice find.
 

Seala

Smash Apprentice
Joined
Jan 6, 2009
Messages
131
Location
Uppsala, Sweden
Why wouldn't you suck up jigglypuff? Jigglypuffs B is epic, it makes your recovery alot better, it helps you string together combos, hell it even makes you sound like a pokémon.
 

Seala

Smash Apprentice
Joined
Jan 6, 2009
Messages
131
Location
Uppsala, Sweden
i usually do it either while edge guarding if he's coming in low or just do it at low % where you run a low risk of getting your *** kicked if you miss it.
 

MattNF

Smash Lord
Joined
Mar 11, 2007
Messages
1,867
Location
Florida
I had a dream about this new advanced technique last night

yeah, I play this game too much.
 

Surri-Sama

Smash Hero
Joined
Apr 6, 2005
Messages
5,454
Location
Newfoundland, Canada!
This reminds me of getting hit with a smash town by the tower...pushed into the wall...then running in place (at a High % this is really funny to see)


What have we learned?

Smash64 momentum is ****ed
 

infernovia

Smash Ace
Joined
Feb 13, 2008
Messages
675
Kirby's projectiles seem to come out FASTER then the original...it's just that people are not used to it ^^
Against fox, he can fire lasers much quicker, but his vertical movement isn't that good. Neither is his aerial movement. Also helps that fox has the shine.
 

KoRoBeNiKi

Smash Hero
Writing Team
Joined
Apr 26, 2007
Messages
5,959
Location
Brooklyn, NY
Slippi.gg
KORO#668
I am a fan of kirby's falcon punch or Giant Punch

Up tilt times 6 into falcon punch or times 8 (I think) into Giant Punch
 

Lawrencelot

Smash Lord
Joined
Jun 18, 2006
Messages
1,434
Location
Rotterdam/Terneuzen, Holland, Europe
This reminds me of getting hit with a smash town by the tower...pushed into the wall...then running in place (at a High % this is really funny to see)


What have we learned?

Smash64 momentum is ****ed
Yeah. Back in the old days with Im_Hope we did something similar with teams and with Luigi. Some crazy attack on Luigi at high percent in the tower area made him slide over the whole main platform of Hyrule, like a super wavedash, perfect for an upB at the other teammate.

Meh doesn't sound half as good if you don't see it...
 

Surri-Sama

Smash Hero
Joined
Apr 6, 2005
Messages
5,454
Location
Newfoundland, Canada!
Yeah. Back in the old days with Im_Hope we did something similar with teams and with Luigi. Some crazy attack on Luigi at high percent in the tower area made him slide over the whole main platform of Hyrule, like a super wavedash, perfect for an upB at the other teammate.

Meh doesn't sound half as good if you don't see it...
I remember fooling with something like this on Melee...

go to training, set the % to 999, and use peach.

go to Hyrule Castle, the underground area...and Usmash your foe....they like float in the air for abotu a full min, its funny to see
 

Lawrencelot

Smash Lord
Joined
Jun 18, 2006
Messages
1,434
Location
Rotterdam/Terneuzen, Holland, Europe
Hyrule Temple, man that stage is awesome for messing around. Also going from the left side to the underground part, or from the right side to the lowest small tower. When I played melee for the first time with my friends, we always picked Hyrule Temple. And I picked Pikachu and was angry that my downB didn't work when they were underground lol.
 
Top Bottom