MAtgSy
Smash Ace
- Joined
- May 12, 2006
- Messages
- 977
Sakurai had said in the Iwata interview that he wanted SSBB to be different from Wii Sports & I understand that. But a secondary mode designed for that extremely casual newbie crowd wouldn't hurt. Afterall, Sakurai also said he wanted the game to appeal to everyone & Wii Sports seems to shown that not everyone likes buttons apparently, so why not add something they could understand? How I see it working is that the character's movements (run, jump, recovery) are handled by the AI while the noob player simply waves the remote for Shake Smash attacks.
Of course this wouldn't possibly appeal to us gamer-types would it? Well since the only attacks involved are Smash attacks, no basics, specials or grabs in sight, they could implement characters in that mode that don't have enough moveset potential to work in the normal modes & it would take less time to program them. Assist Trophies like Little Mac, Lyn or Waluigi could now be playable with Casual Brawl. This would make the mode more interesting to the experienced gamers because they may want to try out the characters not normally available.
Of course this wouldn't possibly appeal to us gamer-types would it? Well since the only attacks involved are Smash attacks, no basics, specials or grabs in sight, they could implement characters in that mode that don't have enough moveset potential to work in the normal modes & it would take less time to program them. Assist Trophies like Little Mac, Lyn or Waluigi could now be playable with Casual Brawl. This would make the mode more interesting to the experienced gamers because they may want to try out the characters not normally available.