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Request Not becoming helpless after air dodge

Joined
Apr 7, 2017
Messages
733
Location
Dying
Does such a code exist already? I looked already, but unless I glossed over it, I couldn't find something like it, but I SWEAR I saw something similar on these forums once.
 

Punkline

Dr. Frankenstack
Joined
May 15, 2015
Messages
423
Does such a code exist already? I looked already, but unless I glossed over it, I couldn't find something like it, but I SWEAR I saw something similar on these forums once.
Not sure, but what you're asking for is simply a matter of changing the action state call made in air dodge's animation interrupt function.

Edit: is this code what you were thinking of? -- https://smashboards.com/threads/no-...esnt-deplete-double-jump.453045/post-21918296

The following should do what you're asking:
DOL Mod:
Code:
-==-
Air Dodges do not cause FallSpecial state
[Punkline]
1.02 ------ 80099c0c --- 4bffccf5 -> 48032b25
Gecko code:
Code:
$Air Dodges do not cause FallSpecial state [Punkline]
04099c0c 48032b25
 
Last edited:
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