I enjoy playing both Doc and Mario in Melee, however I do not believe that giving Mario Doc's kill power on certain moves is good design. I think that Mario was much more interesting when it was harder for him to kill and he had to focus more on getting the opponent offstage as opposed to the use of a pills and raw hits of Dr. Mario. Too many of Mario's bases are covered this way, in my opinion, leaving him somewhat insipid in Project M.
I'd be interested in knowing others' thoughts, especially Melee players.
I'd be interested in knowing others' thoughts, especially Melee players.
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