SmashBroski
Smash Ace
IIRC all of Project M's default stages are integrated with a camera specifically tailored for 3.0.
However, if I use a custom stage (for example,a stage from Brawl Minus) over a P: M stage, will that stage have 3.0's camera or no? Also, if I move a P:M stage over another stage, will it retain the camera?
What I want to find out is the difference in having a custom stage versus the default stages (i.e. lag, camera, etc.)
However, if I use a custom stage (for example,a stage from Brawl Minus) over a P: M stage, will that stage have 3.0's camera or no? Also, if I move a P:M stage over another stage, will it retain the camera?
What I want to find out is the difference in having a custom stage versus the default stages (i.e. lag, camera, etc.)