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Nintendo is supporting the competitive scene? Let's ask them for custom equipment.

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I was reading a discussion about custom equipment a while ago. It involved a lot of stuff like hacking, bringing 3DS systems to tournaments, finding gear with just the right stats, etc.

Then I thought... why not ask Nintendo? With Nintendo teaming up to promote Smash at events like Apex and Evo, it wouldn't be too much to ask for copies of the game that are modified to include all custom moves and human-made custom equipment, right? If I'm not mistaken, this was done for the 3DS tournament Nintendo held in New York City. Now, that was a much smaller tournament, but all our custom goodness was ready in-game. It's possible to do. I even remember a rule where players can either use their own custom sets, or challenge their opponent to create new ones using Nintendo's equipment.

While we don't know the extent of Ninendo's support for these tournaments, I think it's worth a try for the tournament organizers to ask for these custom-ready games. They'll need a lot, but it benefits both parties if you ask me. What about you?
 
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TheReflexWonder

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As far as we know, Nintendo isn't doing anything specific for the competitive scene past APEX.

When they did the NYC event, the competitive community collectively cringed at some of the silliness that went on as a result.

Custom moves have been totally applicable at bigger events to begin with. Equipment is a whole other can of worms.
 
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As far as we know, Nintendo isn't doing anything specific for the competitive scene past APEX.

When they did the NYC event, the competitive community collectively cringed at some of the silliness that went on as a result.

Custom moves have been totally applicable at bigger events to begin with. Equipment is a whole other can of worms.
I think Nintendo might stick around. Whenever they team up with the competitive scene, Smash tends to get a lot of attention. It's good for everyone involved.

As for the NYC event, I guess Nintendo's tournaments are more like parties compared to what we're used to. :p
 

TheReflexWonder

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I think Nintendo might stick around. Whenever they team up with the competitive scene, Smash tends to get a lot of attention. It's good for everyone involved.

As for the NYC event, I guess Nintendo's tournaments are more like parties compared to what we're used to. :p
As far as the trouble with custom equipment for competitive play, this explains it well--

There are several problems with equipment, which I will put in this convenient bulleted list:

  • Items are infinitely random. Infinite distributions of stats combined with hundreds of effects on hundreds of different effects on dozens of different equip types means that there is no way to have your build of choice on tournament machines, period.
  • Pokemon has it's share of semi-random distribution, but they are not similar games. Pokemon is a game about strategy, Smash Bros is a game about skill. The same argument can be used to un-ban items, all stages, and Super Sudden Death Flower Curry Metal Giant Coin Battle. We've removed RNG from Smash Bros for a reason.
  • Equipment is broken. There is equipment that can make any smash attack have a chance to OHKO. There is equipment that make you invincible for long enough to take a stock. There is equipment that turns any character into Little Mac.
  • Going off of the above, if you decide to ban certain broken effects, I ask, who decides? How do you enforce it? What if someone finds a huge exploit with a seemingly innocuous effect? How long before the secret Council of Nine decides it has to be banned? Does that guy still earn his tournament winnings? Do you force him to change his entire strategy mid-bracket because people didn't see it coming? What if something is broken on certain characters, but totally fine on others? The ban list on any tournament rules page would be a mile long filled with conditionals and situations, to the point where a player could be cheating the entire tournament and no one would even realize it because no one could memorize the whole list.
  • Unlike special moves, which are generally stronger for the weaker characters to bring everyone up to the same level, every character has access to identical equipment. So, while only Ganondorf can use Wizard's Dropkick, Diddy Kong is still fully capable of getting Super Armor on all of his Smash Attacks. This would make the disparity between characters even bigger than Melee.
  • Stats can heavily skew a player's knowledge. It's fairly reasonable to accept that a pro player knows at least vague kill percentages for his moves against most of the cast (for example, I know that Mega Upper sweetspot will kill anyone after 90%), but all that knowledge goes out the window with customs. It's basically impossible for anyone to know all the effects of their stats. (Well, I kill at 90% normally, but I'm at +48 attack. That makes it kinda 80-ish? Maybe 75? But they have defense +26... **** it, I'm just gonna hit buttons and hope for the best) This turns the game from being decided by the player with the best game knowledge and reaction time to the person who picked rock when the other guy picked scissors. Simply put, equipment ensures that the best player at the game does not necessarily win.
 
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As far as the trouble with custom equipment for competitive play, this explains it well--
Even if equipment doesn't work, at least we wouldn't have to mess with all these games just to unlock custom moves.

I'm not really talking about whether custom sets should be legal. It's more about if they are, this can be a possible method of getting them.
 
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Pyr

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Really have never got the push for custom equipment. It's completely unviable competitively for reasons already stated in this thread.

That said, if we ask Nintendo for anything that can be altered with equipment, equipment is the single WORST thing to ask for considering... You know... Nintendo's ability to alter the game itself.
 
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Really have never got the push for custom equipment. It's completely unviable competitively for reasons already stated in this thread.

That said, if we ask Nintendo for anything that can be altered with equipment, equipment is the single WORST thing to ask for considering... You know... Nintendo's ability to alter the game itself.
So you're saying we should ask Nintendo to make a competitive edition of Smash or something? What's the point of that?

Also, like I said above. This isn't really a thread for whether custom sets should be tournament legal.
 

Muro

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If they cared enough to do that, they'd have cared enough to make a better game.
 

Neoleo21

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Let's not ask them for equipment and ask them instead to nerf Diddy (uair, Fair, Monkey Flip, D tilt), Sheik (Back air +Needles), Pika and Sonic (just bring him back to 1.0.3, where things could clank spin dash please) and the Zss Up-B ok? I think that'll be better for the game since everyone outside these "things" has a weakness. This is better for the game, not equipment. Custom moves are being optimized with the project, not all of them are viable so we cherry pick to make the process easier.
 

Pyr

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So you're saying we should ask Nintendo to make a competitive edition of Smash or something? What's the point of that?

Also, like I said above. This isn't really a thread for whether custom sets should be tournament legal.
What's the point of equipment?

And I'm sorry I misunderstood. Must of been you posting about competitive items, in the competitive forum, and mentioning competition in most of your points and title.
 

TheReflexWonder

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Nintendo of America is an entirely different entity from the people who made the game.

99% of custom movesets are dominated by the same small handful of useful stuff, and for the weirdo 1% there are extra slots for them to be made.

Locking this thread by request of the original poster.
 
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