I could have sworn I typed a response to that post already. Strange.
Anyway, first of all, to icymatt, Namco cannot retain the original rights to those franchises. They were developed by Monolith, and published by Namco. Monolith, however, still has copyrights for all of it, and is in control of the intellectual property. Namco USED to own Monolith, which is why those games had Namco plastered on the box. Now, Nintendo owns Monolith, and it is being integrated into the fold as a second-party studio. Nintendo owns the franchises now.
And as for Sakurai and his team, I am not under-estimating their abilities. I am simply recognizing that they are human beings, and they can only accomplish so much within a given window of time. The easiest way for them to finish the game is to have it planned out, and then begin programming and editing. After that stage, certain things can be omitted or added. But once you are in the final leg of the race, it is awfully ambitious to just run back in and add something. That's why there was no co-op in Star Fox Assault. The game was nearly done, then people started saying, "Can we do co-op flight missions?" and they responded with a resounding, "Maybe." And it did not pan out. In game development, features are dropped more often than they are added.
And yes, I suppose Namco could have approached them about including Kalas or KOS-MOS (or both) in SSBB before the purchasing of Monolith. It is a slim possibility, but a possibility nonetheless. If that was the case, then they were included regardless of Nintendo's acquisition of Monolith, which is the topic of this thread. I assumed we were trying to stay in that vein. If Namco had not approached Nintendo with the idea of including Kalas or KOS-MOS, then creating sprites based on some vague premonition of Nintendo's acquisition of Monolith would have been risky legal business.
Yes, you allowed for enough time, if they push for a really late release. But I maintain that they are still close to a deadline of late 2007 (assuming that is what they are aiming for). They may not release until 2008, in which case they have all sorts of time. But given that most people have been led to believe the release is before the end of 2007, I'm inclined to think they are running out of time.
And you really do not need to tell me to 'chill out'. I'm just engaging in an intellectual debate with you. If you have a problem with people disagreeing with you, then perhaps you should stop responding. But through your rebuttals to my comments, and mine to yours, I was led to believe that we were having a discussion. If you wanted people to pat you on the back and tell you your idea was cool, you probably should have put that in your first post.