dav3yb
Smash Journeyman
- Joined
- Dec 7, 2014
- Messages
- 431
So after watching some of the tournament this past weekend, I got to thinking about the teams events.
I noticed, as im sure some do, that there were several of the same character used at one time, even up to 3 fox's on the screen at once. This had me thinking of ways to potentially "diversify" the field a bit.
This lead to an idea of character drafting, where once a character is taken, no other player would be allowed to choose that character. This could be done in a couple ways, a player from team 1 would pick a character, then a player from team 2, and they would just alternate.
Another way would be similar to how stages are stricken. A player from team 1 picks a character, then both players from team 2 pick their characters, followed by the last player on team 1. This would be due to any potential advantage had by the team allowed to pick the first character.
I feel like the main issue would be how to handle character switching between rounds. You would probably just have to re-draft and just swap the order the teams chose their characters in.
This could potentially work well for smash 64 as well, especially given its narrow roster. I think it would have less impact on PM or smash4 simply due to how many more characters are available.
Just a random idea, which i might test out at some weeklies once we get a bit more established, but I'd love some feedback if anyone has ever thought of or test this type of thing out.
I noticed, as im sure some do, that there were several of the same character used at one time, even up to 3 fox's on the screen at once. This had me thinking of ways to potentially "diversify" the field a bit.
This lead to an idea of character drafting, where once a character is taken, no other player would be allowed to choose that character. This could be done in a couple ways, a player from team 1 would pick a character, then a player from team 2, and they would just alternate.
Another way would be similar to how stages are stricken. A player from team 1 picks a character, then both players from team 2 pick their characters, followed by the last player on team 1. This would be due to any potential advantage had by the team allowed to pick the first character.
I feel like the main issue would be how to handle character switching between rounds. You would probably just have to re-draft and just swap the order the teams chose their characters in.
This could potentially work well for smash 64 as well, especially given its narrow roster. I think it would have less impact on PM or smash4 simply due to how many more characters are available.
Just a random idea, which i might test out at some weeklies once we get a bit more established, but I'd love some feedback if anyone has ever thought of or test this type of thing out.