• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

NEW TECH: Quick Attack ledge canceling (with videos)

SD.Skrill

Smash Rookie
Joined
Dec 22, 2014
Messages
1
Location
Brisbane
Hi there.

Pikachu has always been noted as a fast character with huge mix up options. In brawl Pikachu was able to jump cancel UpB when landing on a surface giving the player large options for approach.


This however is not possible in smash 4...Till now.

Instead of using jump to cancel the quick attack we now can use platforms. By doing so we enter an aerial state giving us endless options. To perform you simply UpB diagonally down towards the ground while in the air and slide off the edge of the stage/platform. You then cancel the quick attack animation and enter a lagless aerial state. This can be performed with the first or second quick attack, and is also not interrupted by going through your opponent.


Possible Applications:
- Edge guard mix up options with aerial's and special moves
- plat form punishes and approaches with follow up aerials strings
- approach mix up towards grounded opponent
- escape and mobility
- styling like Anther's Brawl Pika

It takes a little while to get use to and it is more to do with spacing then timing. I was able to come up with this little combo after some practice but i feel its only the beginning. I encourage everyone to try this out and come up with other possibilities.

 
Last edited:

Zethoro

Smash Journeyman
Joined
Sep 16, 2014
Messages
472
NNID
Zethor
Very nice. Good to see Pikachu has some form of that tech back, that really made Pikachu a force to be reckoned with in Brawl.
 

M15t3R E

Smash Master
Joined
Sep 15, 2008
Messages
3,061
Location
Hangin' with Thor
This is great, but not newly discovered. There is a youtube video I saw a while back of a Japanese player consistently QAC'ing off all of the platforms on Battlefield.
 
Last edited:

Dinotard

Smash Apprentice
Joined
Dec 8, 2014
Messages
99
Location
Queens, NY
NNID
Onehardtard
3DS FC
2766-8060-2134
Just for curiosity's sake, how long did it take you to master this?
I'm going to try and learn this tonight, pika seems pretty interesting.
 

ZTD | TECHnology

Developing New TECHnology
Joined
Jun 13, 2010
Messages
15,817
Location
Ferndale, MI
Its not difficult. You just have to aim for the edge of the platform without overshooting. I practice it a few hours a day. In addition, its extremely easy to do it on SV's moving platform.

This isn't a new discovery by any means (we found it in the 3ds version) but kudos for a neat presentation.
 

~Radiance~

Meow-Meow, Choco-Chow
Joined
Aug 16, 2009
Messages
2,958
Location
Hoenn, Roaming
NNID
LatiasLulu
3DS FC
4098-3185-5390
Hey as a heads up Im going to be elaborating on this with gifs and detailed notations for each stage we can do this on. I noticed we already had this thread on it so im going to add a bit more detail onto it. Just wanted to give you a heads up so it doesnt seem like im trouncing on your thread :3
 
Top Bottom