asia_catdog_blue
Smash Ace
- Joined
- Dec 31, 2010
- Messages
- 994
I heard Sakurai was going to add new moves and bigger options to the controls.
I hope it's something like what Playstation All-Stars Battle Royale have.
I wonder if the controls of both SSBB and PSASRB could be merged?
http://playstationallstarsbattleroyale.wikia.com/wiki/Controls
http://strategywiki.org/wiki/Super_Smash_Bros._Brawl/Controls
Of course, the links don't tell us everything. Those that have played both could give an idea?
I can see this layout.
D-Pad: Taunting/Switching
B: Jump
Y: Light Attacks(Weak, Standard, and Strong)
X: Heavy Attacks(Smash and Dash)
A: Special Attacks
L: Block/Guard/Parry
R: Grab/Throw
ZL:
ZR:
Analog L: Movement/Looking Up
Analog R:
Start: Pause/Menu
Select
TThere has always been something the "ripoffs" had that I wish was in SSB.
Cartoon Network Punch Time Explosion XL had Synergy Supers, where a playerable character teams up with an assisting character to do a limit break.
Playstation All-Stars Battle Royale is no expection. I can imagine a Weak Attack Combo, 3 Strong Attacks, 4 SMASH Attacks, 2 Dash Attacks 8-10 Aerial Attacks, 4-5 Special Attacks(different in the air), 1 Pummel and 4 Throws/Grapples. Final Smashes are up for debate.
I think it could work out.
I hope it's something like what Playstation All-Stars Battle Royale have.
I wonder if the controls of both SSBB and PSASRB could be merged?
http://playstationallstarsbattleroyale.wikia.com/wiki/Controls
http://strategywiki.org/wiki/Super_Smash_Bros._Brawl/Controls
Of course, the links don't tell us everything. Those that have played both could give an idea?
I can see this layout.
D-Pad: Taunting/Switching
B: Jump
Y: Light Attacks(Weak, Standard, and Strong)
X: Heavy Attacks(Smash and Dash)
A: Special Attacks
L: Block/Guard/Parry
R: Grab/Throw
ZL:
ZR:
Analog L: Movement/Looking Up
Analog R:
Start: Pause/Menu
Select
TThere has always been something the "ripoffs" had that I wish was in SSB.
Cartoon Network Punch Time Explosion XL had Synergy Supers, where a playerable character teams up with an assisting character to do a limit break.
Playstation All-Stars Battle Royale is no expection. I can imagine a Weak Attack Combo, 3 Strong Attacks, 4 SMASH Attacks, 2 Dash Attacks 8-10 Aerial Attacks, 4-5 Special Attacks(different in the air), 1 Pummel and 4 Throws/Grapples. Final Smashes are up for debate.
I think it could work out.