littlewolf
Smash Apprentice
How is Smash 4 going to stand out?
With a dwindling amount of Mainstream Nintendo characters left to add into then next Smash installment as well as word from Sakuari that the roster count would not greatly expand brawls how is Sakurai to make Smash 4 stand out from the other incarnations.
A vast single player mode? De-confirmed.
HD graphics? Expected.
Large selection of stages? Hardly groundbreaking.
With that predicament I give you my personal breakthrough to make this game standout as the definitive Smash Bros. installment.
Taunt Transformation!
The way this mechanic works is very similar to the way Zelda and Sheik switch between each other during battle. (Two characters that I will touch on later.)
Take Link for example. His move set has been very similar between each installment. How do we make him interesting again?
Make his boomerang have a wind effect? No.
Give him an entirely new move set? Step in the right direction, but that will definitely lead to a lot of fans lashing out.
What if we can have the best of both worlds.
Imagine this.
Link vs Fox. Two classic characters. Worlds apart on tier lists.
Mid match fox is overwhelming Link with his vast speed. Links projectiles can't seem to keep distance. All hope looks lost when with a quick down taunt Midna appears as Link is transformed into his wolf incarnation. Now with a whole new move set and greatly increased speed, Link has the tools to make a comeback.
Now that would definitely add some flair to the game! As well as rebooting an old character, making him new and still keeping his nostalgia.
Also by transformation I don't exactly mean a entirely new character appears in replace of the old. It could simply be a move set swap for characters that wouldn't normally change into someone different. That makes this function accessible to any character.
Many Fighters could benefit from this new mechanic.
Here's just a few from the top of my head.
Luigi - Vacuum Luigi
Mario - Dr. Mario
Pikachu - Raichu
Ganondorf - Sword Ganondorf
Marth - Roy
Zelda - Sheik?
Yes, Zelda - Shiek. With the recent announcement of Zelda with no sign of Sheik I feel like this mechanic or something similar could be announced soon. They wanted to announce Zelda due to the release of "A Link Between Worlds" but feel like its too soon to reveal such a mechanic. When it would definitely be better suited to a Smash centric Nintendo Direct.
This Mechanic would allow Zelda and Sheik to switch between each other just like before (Hopefully with faster loading times) but would free up each characters down special. Like Zelda's new Phantom attack. (Taking into account its not an Assist Trophy).
Would you like it? Would you hate it?
Could it make it in?
Let me know what you think.
With a dwindling amount of Mainstream Nintendo characters left to add into then next Smash installment as well as word from Sakuari that the roster count would not greatly expand brawls how is Sakurai to make Smash 4 stand out from the other incarnations.
A vast single player mode? De-confirmed.
HD graphics? Expected.
Large selection of stages? Hardly groundbreaking.
With that predicament I give you my personal breakthrough to make this game standout as the definitive Smash Bros. installment.
Taunt Transformation!
The way this mechanic works is very similar to the way Zelda and Sheik switch between each other during battle. (Two characters that I will touch on later.)
Take Link for example. His move set has been very similar between each installment. How do we make him interesting again?
Make his boomerang have a wind effect? No.
Give him an entirely new move set? Step in the right direction, but that will definitely lead to a lot of fans lashing out.
What if we can have the best of both worlds.
Imagine this.
Link vs Fox. Two classic characters. Worlds apart on tier lists.
Mid match fox is overwhelming Link with his vast speed. Links projectiles can't seem to keep distance. All hope looks lost when with a quick down taunt Midna appears as Link is transformed into his wolf incarnation. Now with a whole new move set and greatly increased speed, Link has the tools to make a comeback.
Now that would definitely add some flair to the game! As well as rebooting an old character, making him new and still keeping his nostalgia.
Also by transformation I don't exactly mean a entirely new character appears in replace of the old. It could simply be a move set swap for characters that wouldn't normally change into someone different. That makes this function accessible to any character.
Many Fighters could benefit from this new mechanic.
Here's just a few from the top of my head.
Luigi - Vacuum Luigi
Mario - Dr. Mario
Pikachu - Raichu
Ganondorf - Sword Ganondorf
Marth - Roy
Zelda - Sheik?
Yes, Zelda - Shiek. With the recent announcement of Zelda with no sign of Sheik I feel like this mechanic or something similar could be announced soon. They wanted to announce Zelda due to the release of "A Link Between Worlds" but feel like its too soon to reveal such a mechanic. When it would definitely be better suited to a Smash centric Nintendo Direct.
This Mechanic would allow Zelda and Sheik to switch between each other just like before (Hopefully with faster loading times) but would free up each characters down special. Like Zelda's new Phantom attack. (Taking into account its not an Assist Trophy).
Would you like it? Would you hate it?
Could it make it in?
Let me know what you think.