mediocregopher
Smash Rookie
- Joined
- May 25, 2015
- Messages
- 5
First of all, sorry if this isn't the right place for this question. I tried the IRC but didn't receive any response, I can place the question somewhere else if there's a better place.
As a way of getting into brawl modding a bit I'm working on getting an iso built for pm3.6. I'm working off of the netplay build, and have gotten it basically working, except that I'm stuck on the final dolpatch step. What I think I have wrong is what values are in the PatchCommon.xml file, which appear to change from build to build (I've looked at 3.5 vanilla build, 3.5 netplay, and 3.6 netplay). I'm wondering if there's any resources anywhere on what those values are used for and how they can be generated, or if anyone knows and can provide me with some guidance.
(also, I'm curious what relationship those values have with what can be found in gameconfig.txt, I see they share some memory/value pairs but not entirely, so that's kind of confusing)
Thanks!
As a way of getting into brawl modding a bit I'm working on getting an iso built for pm3.6. I'm working off of the netplay build, and have gotten it basically working, except that I'm stuck on the final dolpatch step. What I think I have wrong is what values are in the PatchCommon.xml file, which appear to change from build to build (I've looked at 3.5 vanilla build, 3.5 netplay, and 3.6 netplay). I'm wondering if there's any resources anywhere on what those values are used for and how they can be generated, or if anyone knows and can provide me with some guidance.
(also, I'm curious what relationship those values have with what can be found in gameconfig.txt, I see they share some memory/value pairs but not entirely, so that's kind of confusing)
Thanks!